Discussion:
[blind-gamers] No more Blindfold Games or Updates
(too old to reply)
Marty Schultz
2017-11-08 23:34:41 UTC
Permalink
I just finished talking with an Apple representative, and Apple's decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that's extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I've been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.
Joe Quinn
2017-11-09 01:28:25 UTC
Permalink
What does this mean for the end-user? Will we still be able to do in app purchases?

Sent from my iPhone
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
Liam Erven
2017-11-09 01:37:01 UTC
Permalink
It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.


Sent from Mail for Windows 10

From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

What does this mean for the end-user? Will we still be able to do in app  purchases?
Sent from my iPhone

On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.  From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment.  Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
If you are unhappy with this decision, you can express your opinion to Apple.  The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
Sharon Hooley
2017-11-09 02:18:21 UTC
Permalink
You’ve made so many games, Marty, you can’t just quit, as far as I am concerned. That’s how I feel, though I know it would be so time consuming to make adjustments. Maybe you can get some help? Wish I could do it.

Thanks for keeping them coming all those years!
Post by Liam Erven
It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for Windows 10
Sent: Wednesday, November 8, 2017 7:28 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
Josh Kennedy
2017-11-09 02:46:52 UTC
Permalink
just switch to google play store so we android users can have more games
please. thanks. and a new talkback just came out recently 6.0 beta. it
works very good.
Post by Liam Erven
It’s unfortunate, but I’ve talked to some other developpers who have
had the same issues.
Mainly developpers who are designing apps as 3^rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can
give you some sort of free pass, though I doubt it.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for
Windows 10
*Sent: *Wednesday, November 8, 2017 7:28 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do in app  purchases?
Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz
I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a
handful of apps, they will no longer allow new games to be
released or allow updates to be make.
From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would mean
spending hundreds of hours recoding the games, with no possible
return-on-investment.  Most of the games generate sales in the
first three months of the game being released, and I’ve been
building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing
and almost unusable.
If you are unhappy with this decision, you can express your
opinion to Apple.  The accessibility desk is at
call 1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
Liam Erven
2017-11-09 02:49:12 UTC
Permalink
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.


Sent from Mail for Windows 10

From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.


On 11/8/2017 20:37, Liam Erven wrote:
It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.
 
Sent from Mail for Windows 10
 
From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
 
What does this mean for the end-user? Will we still be able to do in app  purchases?
Sent from my iPhone

On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.  From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment.  Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
If you are unhappy with this decision, you can express your opinion to Apple.  The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
 
--
sent with mozilla thunderbird
Lenron
2017-11-09 03:25:51 UTC
Permalink
Really apple this sounds like total crap to me. Why not let you know
before you get to the point of having so many games that this would be
a problem. I don't see the logic behind what they are doing.
Post by Liam Erven
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail for Windows 10
From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more games
please. thanks. and a new talkback just came out recently 6.0 beta. it works
very good.
It’s unfortunate, but I’ve talked to some other developpers who have had the
same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give
you some sort of free pass, though I doubt it.
Sent from Mail for Windows 10
From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do in app
 purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple’s decision
is that unless I merge the 80 Blindfold Games into a handful of apps, they
will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.
 From a business perspective, that would mean spending hundreds of hours
recoding the games, with no possible return-on-investment.  Most of the
games generate sales in the first three months of the game being released,
and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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Liam Erven
2017-11-09 03:35:54 UTC
Permalink
The issue is that there are developpers who are hosting hundres of similar apps on Apple’s store.
Apple is cracking down on this by limiting the number of look alike or similar apps that a developer is allowed to serve.
For example, I worked with a developer who created apps for small radio stations and podcasts. He was recently told that apps had to be transferred to specific developpers or removed.
This has also been used in bad ways by developpers making similar apps, but with different names, so Apple is trying to combat this. Unfortunately the practice hurts the developpers like Blindfold games who are making unique apps, but have dozens of them in the App store.
Unfortunately, that’s the way the cookie crumbles.


Sent from Mail for Windows 10

From: Lenron
Sent: Wednesday, November 8, 2017 9:25 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

Really apple this sounds like total crap to me. Why not let you know
before you get to the point of having so many games that this would be
a problem. I don't see the logic behind what they are doing.
Post by Liam Erven
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail for Windows 10
From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more games
please. thanks. and a new talkback just came out recently 6.0 beta. it works
very good.
It’s unfortunate, but I’ve talked to some other developpers who have had the
same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give
you some sort of free pass, though I doubt it.
Sent from Mail for Windows 10
From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do in app  purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple’s decision
is that unless I merge the 80 Blindfold Games into a handful of apps, they
will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.
 From a business perspective, that would mean spending hundreds of hours
recoding the games, with no possible return-on-investment.  Most of the
games generate sales in the first three months of the game being released,
and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762
Shaun Everiss
2017-11-09 08:22:05 UTC
Permalink
And I understand why they do this to,

On android someone was able to name an app whats app or update to whats
app with a slightly different space character and it got through
security, it was full of malware.
So basically you can't call them blind fold whatever by blindfold games.
I do wander if you removed the blind fold thingy in the title from all
apps and have it by blind fold games  or yourself if that would change
things.
You could have the blind fold games series or blindfold games as the
company and yourself as the developer and remove blindfold from the
title or adjust things accordingly, its probably as simple as that.
Its probably a naming convention more than anything else.
They are removing look alikes for probably security and confusion
reasons, and if thats the case, you'd just have to adjust things
accordingly.
At sonnar we always have to get through rejection on the apple side, if
this is another thing or convention, and all it is is words, we just
have to define exactly what is alowed or what isn't, and change accordingly.
There is probably a way to word things and if all of it is just what its
called, it should probably be easy to change.
I suspect with the way it happened with whats app that things on android
will have to change and thats just the way it is.
And in the end its probably a good thing, if there are to many look
alikes then people will have a hard time telling what is what.
The issue is that there are developpers who are hosting hundres of similar apps on Apple’s store.
Apple is cracking down on this by limiting the number of look alike or similar apps that a developer is allowed to serve.
For example, I worked with a developer who created apps for small radio stations and podcasts. He was recently told that apps had to be transferred to specific developpers or removed.
This has also been used in bad ways by developpers making similar apps, but with different names, so Apple is trying to combat this. Unfortunately the practice hurts the developpers like Blindfold games who are making unique apps, but have dozens of them in the App store.
Unfortunately, that’s the way the cookie crumbles.
Sent from Mail for Windows 10
From: Lenron
Sent: Wednesday, November 8, 2017 9:25 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Really apple this sounds like total crap to me. Why not let you know
before you get to the point of having so many games that this would be
a problem. I don't see the logic behind what they are doing.
Post by Liam Erven
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail for Windows 10
From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more games
please. thanks. and a new talkback just came out recently 6.0 beta. it works
very good.
It’s unfortunate, but I’ve talked to some other developpers who have had the
same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give
you some sort of free pass, though I doubt it.
Sent from Mail for Windows 10
From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do in app
 purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple’s decision
is that unless I merge the 80 Blindfold Games into a handful of apps, they
will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.
 From a business perspective, that would mean spending hundreds of hours
recoding the games, with no possible return-on-investment.  Most of the
games generate sales in the first three months of the game being released,
and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
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Tyler Wood
2017-11-09 08:27:19 UTC
Permalink
This makes sense, yes.
Android finally has a google protect feature in the store itself that will scan your phone for potentially dangerous apps it has found in the play store that may be on your phone.
Things will be interesting in the future imho as far as that goes.

From: Shaun Everiss
Sent: November 9, 2017 2:22 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

And I understand why they do this to,

On android someone was able to name an app whats app or update to whats
app with a slightly different space character and it got through
security, it was full of malware.
So basically you can't call them blind fold whatever by blindfold games.
I do wander if you removed the blind fold thingy in the title from all
apps and have it by blind fold games  or yourself if that would change
things.
You could have the blind fold games series or blindfold games as the
company and yourself as the developer and remove blindfold from the
title or adjust things accordingly, its probably as simple as that.
Its probably a naming convention more than anything else.
They are removing look alikes for probably security and confusion
reasons, and if thats the case, you'd just have to adjust things
accordingly.
At sonnar we always have to get through rejection on the apple side, if
this is another thing or convention, and all it is is words, we just
have to define exactly what is alowed or what isn't, and change accordingly.
There is probably a way to word things and if all of it is just what its
called, it should probably be easy to change.
I suspect with the way it happened with whats app that things on android
will have to change and thats just the way it is.
And in the end its probably a good thing, if there are to many look
alikes then people will have a hard time telling what is what.
Post by Liam Erven
The issue is that there are developpers who are hosting hundres of similar apps on Apple’s store.
Apple is cracking down on this by limiting the number of look alike or similar apps that a developer is allowed to serve.
For example, I worked with a developer who created apps for small radio stations and podcasts. He was recently told that apps had to be transferred to specific developpers or removed.
This has also been used in bad ways by developpers making similar apps, but with different names, so Apple is trying to combat this. Unfortunately the practice hurts the developpers like Blindfold games who are making unique apps, but have dozens of them in the App store.
Unfortunately, that’s the way the cookie crumbles.
Sent from Mail for Windows 10
From: Lenron
Sent: Wednesday, November 8, 2017 9:25 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Really apple this sounds like total crap to me. Why not let you know
before you get to the point of having so many games that this would be
a problem. I don't see the logic behind what they are doing.
Post by Liam Erven
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail for Windows 10
From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more games
please. thanks. and a new talkback just came out recently 6.0 beta. it works
very good.
It’s unfortunate, but I’ve talked to some other developpers who have had the
same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give
you some sort of free pass, though I doubt it.
Sent from Mail for Windows 10
From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do in app  purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple’s decision
is that unless I merge the 80 Blindfold Games into a handful of apps, they
will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.
 From a business perspective, that would mean spending hundreds of hours
recoding the games, with no possible return-on-investment.  Most of the
games generate sales in the first three months of the game being released,
and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
Josh Kennedy
2017-11-09 03:29:50 UTC
Permalink
yes it would take time. but would be worth it i think.
Post by Liam Erven
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for
Windows 10
*Sent: *Wednesday, November 8, 2017 8:46 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more
games please. thanks. and a new talkback just came out recently 6.0
beta. it works very good.
It’s unfortunate, but I’ve talked to some other developpers who
have had the same issues.
Mainly developpers who are designing apps as 3^rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people
can give you some sort of free pass, though I doubt it.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986>
for Windows 10
*Sent: *Wednesday, November 8, 2017 7:28 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do
in app  purchases?
Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz
I just finished talking with an Apple representative, and
Apple’s decision is that unless I merge the 80 Blindfold Games
into a handful of apps, they will no longer allow new games to
be released or allow updates to be make.
From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would mean
spending hundreds of hours recoding the games, with no
possible return-on-investment.  Most of the games generate
sales in the first three months of the game being released,
and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would
be ridiculously complex, and the settings screens would be
confusing and almost unusable.
If you are unhappy with this decision, you can express your
opinion to Apple.  The accessibility desk is at
can call 1-800-MY-APPLE.  Thanks to everyone for enjoying my
games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Lenron
2017-11-09 03:34:00 UTC
Permalink
No at this point it wouldn't be worth it. He would like to I am sure
get his apple issues sorted then go from there I am sure.
Post by Josh Kennedy
yes it would take time. but would be worth it i think.
Post by Liam Erven
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for
Windows 10
*Sent: *Wednesday, November 8, 2017 8:46 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more
games please. thanks. and a new talkback just came out recently 6.0
beta. it works very good.
It’s unfortunate, but I’ve talked to some other developpers who
have had the same issues.
Mainly developpers who are designing apps as 3^rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people
can give you some sort of free pass, though I doubt it.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986>
for Windows 10
*Sent: *Wednesday, November 8, 2017 7:28 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do
in app  purchases?
Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz
I just finished talking with an Apple representative, and
Apple’s decision is that unless I merge the 80 Blindfold Games
into a handful of apps, they will no longer allow new games to
be released or allow updates to be make.
From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would mean
spending hundreds of hours recoding the games, with no
possible return-on-investment.  Most of the games generate
sales in the first three months of the game being released,
and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would
be ridiculously complex, and the settings screens would be
confusing and almost unusable.
If you are unhappy with this decision, you can express your
opinion to Apple.  The accessibility desk is at
can call 1-800-MY-APPLE.  Thanks to everyone for enjoying my
games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
--
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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Josh Kennedy
2017-11-09 12:54:07 UTC
Permalink
oh well, good thing google is making new audio games then.
Post by Lenron
No at this point it wouldn't be worth it. He would like to I am sure
get his apple issues sorted then go from there I am sure.
Post by Josh Kennedy
yes it would take time. but would be worth it i think.
Post by Liam Erven
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for
Windows 10
*Sent: *Wednesday, November 8, 2017 8:46 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more
games please. thanks. and a new talkback just came out recently 6.0
beta. it works very good.
It’s unfortunate, but I’ve talked to some other developpers who
have had the same issues.
Mainly developpers who are designing apps as 3^rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people
can give you some sort of free pass, though I doubt it.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986>
for Windows 10
*Sent: *Wednesday, November 8, 2017 7:28 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do
in app  purchases?
Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz
I just finished talking with an Apple representative, and
Apple’s decision is that unless I merge the 80 Blindfold Games
into a handful of apps, they will no longer allow new games to
be released or allow updates to be make.
From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would mean
spending hundreds of hours recoding the games, with no
possible return-on-investment.  Most of the games generate
sales in the first three months of the game being released,
and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would
be ridiculously complex, and the settings screens would be
confusing and almost unusable.
If you are unhappy with this decision, you can express your
opinion to Apple.  The accessibility desk is at
can call 1-800-MY-APPLE.  Thanks to everyone for enjoying my
games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Liam Erven
2017-11-09 03:36:54 UTC
Permalink
I tend to disagree. The amount of investment vs. return would not even out.

Sent from Mail for Windows 10

From: Josh Kennedy
Sent: Wednesday, November 8, 2017 9:29 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

yes it would take time. but would be worth it i think.


On 11/8/2017 21:49, Liam Erven wrote:
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
 
 
Sent from Mail for Windows 10
 
From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
 
just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.
 
 
On 11/8/2017 20:37, Liam Erven wrote:
It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.
 
Sent from Mail for Windows 10
 
From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
 
What does this mean for the end-user? Will we still be able to do in app  purchases?
Sent from my iPhone

On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.  From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment.  Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
If you are unhappy with this decision, you can express your opinion to Apple.  The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
 
--
sent with mozilla thunderbird
 
--
sent with mozilla thunderbird
Josh Kennedy
2017-11-09 12:55:13 UTC
Permalink
what if he charged $5 per game? $5 is fine for a game.
Post by Liam Erven
I tend to disagree. The amount of investment vs. return would not even out.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for
Windows 10
*Sent: *Wednesday, November 8, 2017 9:29 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
yes it would take time. but would be worth it i think.
Josh. You realize all of his games would have to be rewritten from
the ground up right?
It’s not exactly a rainy day project.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986>
for Windows 10
*Sent: *Wednesday, November 8, 2017 8:46 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more
games please. thanks. and a new talkback just came out recently
6.0 beta. it works very good.
It’s unfortunate, but I’ve talked to some other developpers
who have had the same issues.
Mainly developpers who are designing apps as 3^rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough
people can give you some sort of free pass, though I doubt it.
Sent from Mail
<https://go.microsoft.com/fwlink/?LinkId=550986> for Windows 10
*Sent: *Wednesday, November 8, 2017 7:28 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to
do in app  purchases?
Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz
I just finished talking with an Apple representative, and
Apple’s decision is that unless I merge the 80 Blindfold
Games into a handful of apps, they will no longer allow
new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would
mean spending hundreds of hours recoding the games, with
no possible return-on-investment.  Most of the games
generate sales in the first three months of the game being
released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus
would be ridiculously complex, and the settings screens
would be confusing and almost unusable.
If you are unhappy with this decision, you can express
your opinion to Apple.  The accessibility desk is at
you can call 1-800-MY-APPLE.  Thanks to everyone for
enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
john
2017-11-09 10:25:13 UTC
Permalink
Josh:
It almost certainly would not be worth it. In the blind community, it seems that Android is actually only used by a small, if very loyal, group of people. I'll say this platform loyalty transfers into double sales, but even so, 5%*2=10% of original sales figures. That's not worth it.


From: Josh Kennedy
Sent: Wednesday, November 08, 2017 22:29
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates


yes it would take time. but would be worth it i think.







On 11/8/2017 21:49, Liam Erven wrote:

Josh. You realize all of his games would have to be rewritten from the ground up right?

It’s not exactly a rainy day project.





Sent from Mail for Windows 10



From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.





On 11/8/2017 20:37, Liam Erven wrote:

It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.

Mainly developpers who are designing apps as 3rd parties get hit by this.

I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.



Sent from Mail for Windows 10



From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



What does this mean for the end-user? Will we still be able to do in app purchases?

Sent from my iPhone


On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:

I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.

From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.

From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.

If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.







-- sent with mozilla thunderbird
--
sent with mozilla thunderbird
Milos Przic
2017-11-09 11:07:36 UTC
Permalink
Hello,
This is certainly not true for the hole World. I am aware that in the US, for example, things might be close to what you are saying, even though the US has a relatively big Android users' community, but when you look at it from the non-US perspective, you get a way bigger community. I think that among us blind there are more users of Android than those of IOS, and this number is getting bigger every day for many reasons. It is another question who would be willing to pay and how much, but I am sure that the number of those who actually would use the in-app purchases possibility would be equal to those who did and would do this on Iphone.
So I want to use this occasion to tell the developers not to look on the hole World from the US perspective. Ok, the quality of life there might be better than in many other parts of the World at least when it comes to economy, but America is not the center of the World, and many people from there tend to behave as if it were so, doing damage to their own businesses. I myself was surprised when I discovered how much Android is used among the blind when I became an Android user myself. So please do not make assumptions based on no evidence and from the US-centric point of view.
When it comes to reprogramming and recoding, yes, it is quite a work, long and hard, but if the Apple is not clear about how many apps a developer can publish and how similar or different they should be between each other, it really means that "alternative" optionns are a better way.
Best,
Miloš
----- Original Message -----
From: john
To: blind-***@groups.io
Sent: Thursday, November 9, 2017 11:25 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates


Josh:
It almost certainly would not be worth it. In the blind community, it seems that Android is actually only used by a small, if very loyal, group of people. I'll say this platform loyalty transfers into double sales, but even so, 5%*2=10% of original sales figures. That's not worth it.


From: Josh Kennedy
Sent: Wednesday, November 08, 2017 22:29
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates


yes it would take time. but would be worth it i think.







On 11/8/2017 21:49, Liam Erven wrote:

Josh. You realize all of his games would have to be rewritten from the ground up right?

It’s not exactly a rainy day project.





Sent from Mail for Windows 10



From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.





On 11/8/2017 20:37, Liam Erven wrote:

It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.

Mainly developpers who are designing apps as 3rd parties get hit by this.

I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.



Sent from Mail for Windows 10



From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



What does this mean for the end-user? Will we still be able to do in app purchases?

Sent from my iPhone


On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:

I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.

From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.

From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.

If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.







-- sent with mozilla thunderbird
--
sent with mozilla thunderbird
john
2017-11-09 14:46:13 UTC
Permalink
You make an excellent point, and one that's only likely to grow stronger given Apple's new pricing model.


From: Milos Przic
Sent: Thursday, November 09, 2017 6:07
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



Hello,
This is certainly not true for the hole World. I am aware that in the US, for example, things might be close to what you are saying, even though the US has a relatively big Android users' community, but when you look at it from the non-US perspective, you get a way bigger community. I think that among us blind there are more users of Android than those of IOS, and this number is getting bigger every day for many reasons. It is another question who would be willing to pay and how much, but I am sure that the number of those who actually would use the in-app purchases possibility would be equal to those who did and would do this on Iphone.
So I want to use this occasion to tell the developers not to look on the hole World from the US perspective. Ok, the quality of life there might be better than in many other parts of the World at least when it comes to economy, but America is not the center of the World, and many people from there tend to behave as if it were so, doing damage to their own businesses. I myself was surprised when I discovered how much Android is used among the blind when I became an Android user myself. So please do not make assumptions based on no evidence and from the US-centric point of view.
When it comes to reprogramming and recoding, yes, it is quite a work, long and hard, but if the Apple is not clear about how many apps a developer can publish and how similar or different they should be between each other, it really means that "alternative" optionns are a better way.
Best,
Miloš
----- Original Message -----
From: john
To: blind-***@groups.io
Sent: Thursday, November 9, 2017 11:25 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates


Josh:
It almost certainly would not be worth it. In the blind community, it seems that Android is actually only used by a small, if very loyal, group of people. I'll say this platform loyalty transfers into double sales, but even so, 5%*2=10% of original sales figures. That's not worth it.


From: Josh Kennedy
Sent: Wednesday, November 08, 2017 22:29
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates


yes it would take time. but would be worth it i think.







On 11/8/2017 21:49, Liam Erven wrote:

Josh. You realize all of his games would have to be rewritten from the ground up right?

It’s not exactly a rainy day project.





Sent from Mail for Windows 10



From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.





On 11/8/2017 20:37, Liam Erven wrote:

It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.

Mainly developpers who are designing apps as 3rd parties get hit by this.

I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.



Sent from Mail for Windows 10



From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



What does this mean for the end-user? Will we still be able to do in app purchases?

Sent from my iPhone


On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:

I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.

From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.

From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.

If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.







-- sent with mozilla thunderbird
--
sent with mozilla thunderbird
Shaun Everiss
2017-11-10 01:15:15 UTC
Permalink
Apple stuff is accessible, android well the fact you can have
customisations and manufacturer screens and therefor inaccessible
interfaces meaning a user has to do untold things to get their stuff
configured is not me.

The pluss is the extra configuration options I guess, for me I have used
symbian on my nokia and am happy with closed souced programs I don'

't want a modified thingy.

With apple I have 1 client software to handle, 1 constant os and thats it.

I wouldn't ever get the latest device but still who knows.

A friend has both one for games and an android for phone.
Post by john
You make an excellent point, and one that's only likely to grow stronger given Apple's new pricing model.
From: Milos Przic
Sent: Thursday, November 09, 2017 6:07
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Hello,
This is certainly not true for the hole World. I am aware that in the US, for example, things might be close to what you are saying, even though the US has a relatively big Android users' community, but when you look at it from the non-US perspective, you get a way bigger community. I think that among us blind there are more users of Android than those of IOS, and this number is getting bigger every day for many reasons. It is another question who would be willing to pay and how much, but I am sure that the number of those who actually would use the in-app purchases possibility would be equal to those who did and would do this on Iphone.
So I want to use this occasion to tell the developers not to look on the hole World from the US perspective. Ok, the quality of life there might be better than in many other parts of the World at least when it comes to economy, but America is not the center of the World, and many people from there tend to behave as if it were so, doing damage to their own businesses. I myself was surprised when I discovered how much Android is used among the blind when I became an Android user myself. So please do not make assumptions based on no evidence and from the US-centric point of view.
When it comes to reprogramming and recoding, yes, it is quite a work, long and hard, but if the Apple is not clear about how many apps a developer can publish and how similar or different they should be between each other, it really means that "alternative" optionns are a better way.
Best,
Miloš
----- Original Message -----
From: john
Sent: Thursday, November 9, 2017 11:25 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
It almost certainly would not be worth it. In the blind community, it seems that Android is actually only used by a small, if very loyal, group of people. I'll say this platform loyalty transfers into double sales, but even so, 5%*2=10% of original sales figures. That's not worth it.
From: Josh Kennedy
Sent: Wednesday, November 08, 2017 22:29
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
yes it would take time. but would be worth it i think.
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail for Windows 10
From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.
It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.
Sent from Mail for Windows 10
From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
-- sent with mozilla thunderbird
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Tyler Wood
2017-11-10 15:01:38 UTC
Permalink
Hi
Again, 100% false. Especially these days.
Even the cheapest phone in 2017, so long as it isn’t coming to you from someplace like china where the play store isn’t allowed has talkback out of the box, has everything accessible and usable.
The days of android being less accessible than apple are pretty much over with.
Sorry if I keep saying that, I’m trying to actually set the record straight on this because it’s a falsehood that many in this community are set on. It isn’t perfect, yet. But getting there and is far, far more open and allowing than apple. And considering apples price increases

From: Shaun Everiss
Sent: November 9, 2017 7:15 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

Apple stuff is accessible, android well the fact you can have
customisations and manufacturer screens and therefor inaccessible
interfaces meaning a user has to do untold things to get their stuff
configured is not me.

The pluss is the extra configuration options I guess, for me I have used
symbian on my nokia and am happy with closed souced programs I don'

't want a modified thingy.

With apple I have 1 client software to handle, 1 constant os and thats it.

I wouldn't ever get the latest device but still who knows.

A friend has both one for games and an android for phone.
Post by john
You make an excellent point, and one that's only likely to grow stronger given Apple's new pricing model.
From: Milos Przic
Sent: Thursday, November 09, 2017 6:07
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

Hello,
This is certainly not true for the hole World. I am aware that in the US, for example, things might be close to what you are saying, even though the US has a relatively big Android users' community, but when you look at it from the non-US perspective, you get a way bigger community. I think that among us blind there are more users of Android than those of IOS, and this number is getting bigger every day for many reasons. It is another question who would be willing to pay and how much, but I am sure that the number of those who actually would use the in-app purchases possibility would be equal to those who did and would do this on Iphone.
So I want to use this occasion to tell the developers not to look on the hole World from the US perspective. Ok, the quality of life there might be better than in many other parts of the World at least when it comes to economy, but America is not the center of the World, and many people from there tend to behave as if it were so, doing damage to their own businesses. I myself was surprised when I discovered how much Android is used among the blind when I became an Android user myself. So please do not make assumptions based on no evidence and from the US-centric point of view.
When it comes to reprogramming and recoding, yes, it is quite a work, long and hard, but if the Apple is not clear about how many apps a developer can publish and how similar or different they should be between each other, it really means that "alternative" optionns are a better way.
Best,
Miloš
----- Original Message -----
From: john
Sent: Thursday, November 9, 2017 11:25 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
It almost certainly would not be worth it. In the blind community, it seems that Android is actually only used by a small, if very loyal, group of people. I'll say this platform loyalty transfers into double sales, but even so, 5%*2=10% of original sales figures. That's not worth it.
From: Josh Kennedy
Sent: Wednesday, November 08, 2017 22:29
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
yes it would take time. but would be worth it i think.
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail for Windows 10
From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.
It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.
Sent from Mail for Windows 10
From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
-- sent with mozilla thunderbird
Devin Prater
2017-11-10 15:03:04 UTC
Permalink
I had an Android phone for half a year. Sure, typing on it wasn’t all that great because I was used to Braille screen input on the iPhone, but I could definitely do a lot with it.
Devin Prater
Assistive Technology Instructor in Training
JAWS, Microsoft Outlook, Excel, Word, and Powerpoint certified by World Services for the Blind
Post by Tyler Wood
Hi
Again, 100% false. Especially these days.
Even the cheapest phone in 2017, so long as it isn’t coming to you from someplace like china where the play store isn’t allowed has talkback out of the box, has everything accessible and usable.
The days of android being less accessible than apple are pretty much over with.
Sorry if I keep saying that, I’m trying to actually set the record straight on this because it’s a falsehood that many in this community are set on. It isn’t perfect, yet. But getting there and is far, far more open and allowing than apple. And considering apples price increases
Sent: November 9, 2017 7:15 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Apple stuff is accessible, android well the fact you can have
customisations and manufacturer screens and therefor inaccessible
interfaces meaning a user has to do untold things to get their stuff
configured is not me.
The pluss is the extra configuration options I guess, for me I have used
symbian on my nokia and am happy with closed souced programs I don'
't want a modified thingy.
With apple I have 1 client software to handle, 1 constant os and thats it.
I wouldn't ever get the latest device but still who knows.
A friend has both one for games and an android for phone.
Post by john
You make an excellent point, and one that's only likely to grow stronger given Apple's new pricing model.
From: Milos Przic
Sent: Thursday, November 09, 2017 6:07
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

Hello,
This is certainly not true for the hole World. I am aware that in the US, for example, things might be close to what you are saying, even though the US has a relatively big Android users' community, but when you look at it from the non-US perspective, you get a way bigger community. I think that among us blind there are more users of Android than those of IOS, and this number is getting bigger every day for many reasons. It is another question who would be willing to pay and how much, but I am sure that the number of those who actually would use the in-app purchases possibility would be equal to those who did and would do this on Iphone.
So I want to use this occasion to tell the developers not to look on the hole World from the US perspective. Ok, the quality of life there might be better than in many other parts of the World at least when it comes to economy, but America is not the center of the World, and many people from there tend to behave as if it were so, doing damage to their own businesses. I myself was surprised when I discovered how much Android is used among the blind when I became an Android user myself. So please do not make assumptions based on no evidence and from the US-centric point of view.
When it comes to reprogramming and recoding, yes, it is quite a work, long and hard, but if the Apple is not clear about how many apps a developer can publish and how similar or different they should be between each other, it really means that "alternative" optionns are a better way.
Best,
Miloš
----- Original Message -----
From: john
Sent: Thursday, November 9, 2017 11:25 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
It almost certainly would not be worth it. In the blind community, it seems that Android is actually only used by a small, if very loyal, group of people. I'll say this platform loyalty transfers into double sales, but even so, 5%*2=10% of original sales figures. That's not worth it.
From: Josh Kennedy
Sent: Wednesday, November 08, 2017 22:29
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
yes it would take time. but would be worth it i think.
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail for Windows 10
From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.
It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.
Sent from Mail for Windows 10
From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
-- sent with mozilla thunderbird
Josh Kennedy
2017-11-10 17:43:10 UTC
Permalink
I can get a fully accessible blu energy x plus2 phone for $90. works
just as good as an iPhone running android6.0.
Post by Tyler Wood
Hi
Again, 100% false. Especially these days.
Even the cheapest phone in 2017, so long as it isn’t coming to you
from someplace like china where the play store isn’t allowed has
talkback out of the box, has everything accessible and usable.
The days of android being less accessible than apple are pretty much over with.
Sorry if I keep saying that, I’m trying to actually set the record
straight on this because it’s a falsehood that many in this community
are set on. It isn’t perfect, yet. But getting there and is far, far
more open and allowing than apple. And considering apples price increases
*Sent: *November 9, 2017 7:15 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
Apple stuff is accessible, android well the fact you can have
customisations and manufacturer screens and therefor inaccessible
interfaces meaning a user has to do untold things to get their stuff
configured is not me.
The pluss is the extra configuration options I guess, for me I have used
symbian on my nokia and am happy with closed souced programs I don'
't want a modified thingy.
With apple I have 1 client software to handle, 1 constant os and thats it.
I wouldn't ever get the latest device but still who knows.
A friend has both one for games and an android for phone.
Post by john
You make an excellent point, and one that's only likely to grow
stronger given Apple's new pricing model.
Post by john
From: Milos Przic
Sent: Thursday, November 09, 2017 6:07
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

Hello,
This is certainly not true for the hole World. I am aware that in
the US, for example, things might be close to what you are saying,
even though the US has a relatively big Android users' community, but
when you look at it from the non-US perspective, you get a way bigger
community. I think that among us blind there are more users of Android
than those of IOS, and this number is getting bigger every day for
many reasons. It is another question who would be willing to pay and
how much, but I am sure that the number of those who actually would
use the in-app purchases possibility would be equal to those who did
and would do this on Iphone.
Post by john
So I want to use this occasion to tell the developers not to look on
the hole World from the US perspective. Ok, the quality of life there
might be better than in many other parts of the World at least when it
comes to economy, but America is not the center of the World, and many
people from there tend to behave as if it were so, doing damage to
their own businesses. I myself was surprised when I discovered how
much Android is used among the blind when I became an Android user
myself. So please do not make assumptions based on no evidence and
from the US-centric point of view.
Post by john
When it comes to reprogramming and recoding, yes, it is quite a
work, long and hard, but if the Apple is not clear about how many apps
a developer can publish and how similar or different they should be
between each other, it really means that "alternative" optionns are a
better way.
Post by john
Best,
            Miloš
    ----- Original Message -----
    From: john
    Sent: Thursday, November 9, 2017 11:25 AM
    Subject: Re: [blind-gamers] No more Blindfold Games or Updates
    It almost certainly would not be worth it. In the blind
community, it seems that Android is actually only used by a small, if
very loyal, group of people. I'll say this platform loyalty transfers
into double sales, but even so, 5%*2=10% of original sales figures.
That's not worth it.
Post by john
    From: Josh Kennedy
    Sent: Wednesday, November 08, 2017 22:29
    Subject: Re: [blind-gamers] No more Blindfold Games or Updates
    yes it would take time. but would be worth it i think.
      Josh. You realize all of his games would have to be rewritten
from the ground up right?
Post by john
      It’s not exactly a rainy day project.
      Sent from Mail for Windows 10
      From: Josh Kennedy
      Sent: Wednesday, November 8, 2017 8:46 PM
      Subject: Re: [blind-gamers] No more Blindfold Games or Updates
      just switch to google play store so we android users can have
more games please. thanks. and a new talkback just came out recently
6.0 beta. it works very good.
Post by john
        It’s unfortunate, but I’ve talked to some other developpers
who have had the same issues.
Post by john
        Mainly developpers who are designing apps as 3rd parties get
hit by this.
Post by john
        I will certainly write and Call Apple though. Maybe enough
people can give you some sort of free pass, though I doubt it.
Post by john
        Sent from Mail for Windows 10
        From: Joe Quinn
        Sent: Wednesday, November 8, 2017 7:28 PM
        Subject: Re: [blind-gamers] No more Blindfold Games or Updates
        What does this mean for the end-user? Will we still be able
to do in app  purchases?
Post by john
        Sent from my iPhone
        On Nov 8, 2017, at 5:34 PM, Marty Schultz
          I just finished talking with an Apple representative, and
Apple’s decision is that unless I merge the 80 Blindfold Games into a
handful of apps, they will no longer allow new games to be released or
allow updates to be make.
Post by john
          From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would mean spending
hundreds of hours recoding the games, with no possible
return-on-investment.  Most of the games generate sales in the first
three months of the game being released, and I’ve been building these
games for 4 years.
Post by john
          From a usability perspective, that means the main menus
would be ridiculously complex, and the settings screens would be
confusing and almost unusable.
Post by john
          If you are unhappy with this decision, you can express your
opinion to Apple.  The accessibility desk is at
everyone for enjoying my games.
Post by john
-- sent with mozilla thunderbird
--
sent with mozilla thunderbird
Josh Kennedy
2017-11-09 15:03:25 UTC
Permalink
hi Miloš,


My name is Josh. I agree with you.  I am from the United States. and I
am a happy android user. have been for 3 or so years now. I had an ipod
touch back in 2012. When I discovered android I sold the iPod and never
looked back. I also agree that although the united states is a great
country that its not the only one and we're not the whole world. I am
only on social security and for me, android devices are much much more
affordable than apple devices. I can get a good blu energy x plus 2
android 6.0 android phone off amazon for $90. My android tablet cost me
$80. And I could turn on the screen reader and set it up all by myself.
But what am I missing? audio games! I want more games to play. please
open source the blindfold games. please.
Post by Milos Przic

Hello,
This is certainly not true for the hole World. I am aware that in the
US, for example, things might be close to what you are saying, even
though the US has a relatively big Android users' community, but when
you look at it from the non-US perspective, you get a way bigger
community. I think that among us blind there are more users of Android
than those of IOS, and this number is getting bigger every day for
many reasons. It is another question who would be willing to pay and
how much, but I am sure that the number of those who actually would
use the in-app purchases possibility would be equal to those who did
and would do this on Iphone.
So I want to use this occasion to tell the developers not to look on
the hole World from the US perspective. Ok, the quality of life there
might be better than in many other parts of the World at least when it
comes to economy, but America is not the center of the World, and many
people from there tend to behave as if it were so, doing damage to
their own businesses. I myself was surprised when I discovered how
much Android is used among the blind when I became an Android user
myself. So please do not make assumptions based on no evidence and
from the US-centric point of view.
When it comes to reprogramming and recoding, yes, it is quite a work,
long and hard, but if the Apple is not clear about how many apps a
developer can publish and how similar or different they should be
between each other, it really means that "alternative" optionns are a
better way.
Best,
          Miloš
----- Original Message -----
*Sent:* Thursday, November 9, 2017 11:25 AM
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates
It almost certainly would not be worth it. In the blind community,
it seems that Android is actually only used by a small, if very
loyal, group of people. I'll say this platform loyalty transfers
into double sales, but even so, 5%*2=10% of original sales
figures. That's not worth it.
*Sent:* Wednesday, November 08, 2017 22:29
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates
yes it would take time. but would be worth it i think.
Post by Liam Erven
Josh. You realize all of his games would have to be rewritten
from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986>
for Windows 10
*Sent: *Wednesday, November 8, 2017 8:46 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have
more games please. thanks. and a new talkback just came out
recently 6.0 beta. it works very good.
It’s unfortunate, but I’ve talked to some other developpers
who have had the same issues.
Mainly developpers who are designing apps as 3^rd parties get
hit by this.
I will certainly write and Call Apple though. Maybe enough
people can give you some sort of free pass, though I doubt it.
Sent from Mail
<https://go.microsoft.com/fwlink/?LinkId=550986> for Windows 10
*Sent: *Wednesday, November 8, 2017 7:28 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able
to do in app  purchases?
Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz
I just finished talking with an Apple representative, and
Apple’s decision is that unless I merge the 80 Blindfold
Games into a handful of apps, they will no longer allow
new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would
mean spending hundreds of hours recoding the games, with
no possible return-on-investment.  Most of the games
generate sales in the first three months of the game
being released, and I’ve been building these games for 4
years.
From a usability perspective, that means the main menus
would be ridiculously complex, and the settings screens
would be confusing and almost unusable.
If you are unhappy with this decision, you can express
your opinion to Apple.  The accessibility desk is at
1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Josh Kennedy
2017-11-09 14:57:13 UTC
Permalink
are you sure about that? because the eyes-free android list has huge
amounts of list traffic on it from many different people, all blind, all
using android, all using talkback or some variation of talkback. Are you
on the eyes-free list? android is excellent and getting better all the
time. Whoever told you android is a tiny market has misinformed you
unfortunately I think. It's true back in 2009 through 2012 android was
still getting its footing so to speak. But now android and IOS are quite
close as far as their accessibility features. As of the latest talkback
beta, talkback can label buttons automatically for you most of the time.
It has verbosity options similar to jaws, different reading modes like
those in voiceover, and very good web support. With the latest
brailleback app we now have grade2 braille input. If blindfold games
were open sourced, other developers could help the main developer work
on the android versions. and talkback also works good with my RCA
galileo pro android 6.0 tablet with physical keyboard, thanks to
talkbacks many customiseable keyboard shortcuts.
Post by john
It almost certainly would not be worth it. In the blind community, it
seems that Android is actually only used by a small, if very loyal,
group of people. I'll say this platform loyalty transfers into double
sales, but even so, 5%*2=10% of original sales figures. That's not
worth it.
*Sent:* Wednesday, November 08, 2017 22:29
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates
yes it would take time. but would be worth it i think.
Post by Liam Erven
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for
Windows 10
*Sent: *Wednesday, November 8, 2017 8:46 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more
games please. thanks. and a new talkback just came out recently 6.0
beta. it works very good.
It’s unfortunate, but I’ve talked to some other developpers who
have had the same issues.
Mainly developpers who are designing apps as 3^rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people
can give you some sort of free pass, though I doubt it.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986>
for Windows 10
*Sent: *Wednesday, November 8, 2017 7:28 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do
in app  purchases?
Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz
I just finished talking with an Apple representative, and
Apple’s decision is that unless I merge the 80 Blindfold
Games into a handful of apps, they will no longer allow new
games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would mean
spending hundreds of hours recoding the games, with no
possible return-on-investment.  Most of the games generate
sales in the first three months of the game being released,
and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would
be ridiculously complex, and the settings screens would be
confusing and almost unusable.
If you are unhappy with this decision, you can express your
opinion to Apple.  The accessibility desk is at
you can call 1-800-MY-APPLE.  Thanks to everyone for enjoying
my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Charles Rivard
2017-11-09 15:28:10 UTC
Permalink
I base what I’ve said on what game developers, who I figure have researched to find the best market for their apps, have found.


If you think you're finished, you! really! are! finished!!

From: Josh Kennedy
Sent: Thursday, November 09, 2017 8:57 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

are you sure about that? because the eyes-free android list has huge amounts of list traffic on it from many different people, all blind, all using android, all using talkback or some variation of talkback. Are you on the eyes-free list? android is excellent and getting better all the time. Whoever told you android is a tiny market has misinformed you unfortunately I think. It's true back in 2009 through 2012 android was still getting its footing so to speak. But now android and IOS are quite close as far as their accessibility features. As of the latest talkback beta, talkback can label buttons automatically for you most of the time. It has verbosity options similar to jaws, different reading modes like those in voiceover, and very good web support. With the latest brailleback app we now have grade2 braille input. If blindfold games were open sourced, other developers could help the main developer work on the android versions. and talkback also works good with my RCA galileo pro android 6.0 tablet with physical keyboard, thanks to talkbacks many customiseable keyboard shortcuts.






On 11/9/2017 05:25, john wrote:

Josh:
It almost certainly would not be worth it. In the blind community, it seems that Android is actually only used by a small, if very loyal, group of people. I'll say this platform loyalty transfers into double sales, but even so, 5%*2=10% of original sales figures. That's not worth it.


From: Josh Kennedy
Sent: Wednesday, November 08, 2017 22:29
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

yes it would take time. but would be worth it i think.






On 11/8/2017 21:49, Liam Erven wrote:

Josh. You realize all of his games would have to be rewritten from the ground up right?

It’s not exactly a rainy day project.





Sent from Mail for Windows 10



From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.





On 11/8/2017 20:37, Liam Erven wrote:

It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.

Mainly developpers who are designing apps as 3rd parties get hit by this.

I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.



Sent from Mail for Windows 10



From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



What does this mean for the end-user? Will we still be able to do in app purchases?

Sent from my iPhone


On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:

I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.

From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.

From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.

If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.







-- sent with mozilla thunderbird
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Tyler Wood
2017-11-09 17:26:41 UTC
Permalink
There is a lot of falsehood going around as far as android goes.
Yes, it has its problems. So does apple – especially with this new iOS 11 build. Victor is on the eyes free list addressing the list at large and is part of the talkback team, so android is climbing up the ladder and I’d say these days is on very equal ground with apple.
And, Charles, all someone has to do is make in app purchases. Make the game itself something like 10, 15 dollars. It does, after all contain 80 games (or adjust the price accordingly when different packs are released, e.g. blindfold cards).
This is just my thoughts, though. Apparently I’m in the minority on this.
We should at the very least be trying to find a compromise rather than throwing blame everywhere.
From: Charles Rivard
Sent: November 9, 2017 9:28 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

I base what I’ve said on what game developers, who I figure have researched to find the best market for their apps, have found.
 

If you think you're finished, you! really! are! finished!!
 
From: Josh Kennedy
Sent: Thursday, November 09, 2017 8:57 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
 
are you sure about that? because the eyes-free android list has huge amounts of list traffic on it from many different people, all blind, all using android, all using talkback or some variation of talkback. Are you on the eyes-free list? android is excellent and getting better all the time. Whoever told you android is a tiny market has misinformed you unfortunately I think. It's true back in 2009 through 2012 android was still getting its footing so to speak. But now android and IOS are quite close as far as their accessibility features. As of the latest talkback beta, talkback can label buttons automatically for you most of the time. It has verbosity options similar to jaws, different reading modes like those in voiceover, and very good web support. With the latest brailleback app we now have grade2 braille input. If blindfold games were open sourced, other developers could help the main developer work on the android versions. and talkback also works good with my RCA galileo pro android 6.0 tablet with physical keyboard, thanks to talkbacks many customiseable keyboard shortcuts.
 

On 11/9/2017 05:25, john wrote:
Josh:
It almost certainly would not be worth it. In the blind community, it seems that Android is actually only used by a small, if very loyal, group of people. I'll say this platform loyalty transfers into double sales, but even so, 5%*2=10% of original sales figures. That's not worth it.

From: Josh Kennedy
Sent: Wednesday, November 08, 2017 22:29
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
 
yes it would take time. but would be worth it i think.
 

On 11/8/2017 21:49, Liam Erven wrote:
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
 
 
Sent from Mail for Windows 10
 
From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
 
just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.
 
 
On 11/8/2017 20:37, Liam Erven wrote:
It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.
 
Sent from Mail for Windows 10
 
From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
 
What does this mean for the end-user? Will we still be able to do in app  purchases?
Sent from my iPhone

On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.  From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment.  Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
If you are unhappy with this decision, you can express your opinion to Apple.  The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
 
--
sent with mozilla thunderbird
 
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Charles Rivard
2017-11-09 17:35:59 UTC
Permalink
If Android phones are catching up with the Apple models, great! I’m all for improvement on both.

To me, it is logical that there would be troubleshooting difficulties if the code were open source because of the vast changes that someone other than the original developer has made, and you call the originator of the program for help. As I have been told by developers, this is one main reason that they have produced for the Apple platform. In a lot of ways, a closed environment is better, and it is also safer from viruses and hacks. Also, an app from the app store will work on most, if not all, iPhones or iPads and iPods as long as they use a 64 bit processor. One app works on them all, with some exceptions that are exclusively for iPads.


If you think you're finished, you! really! are! finished!!

From: Tyler Wood
Sent: Thursday, November 09, 2017 11:26 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

There is a lot of falsehood going around as far as android goes.

Yes, it has its problems. So does apple – especially with this new iOS 11 build. Victor is on the eyes free list addressing the list at large and is part of the talkback team, so android is climbing up the ladder and I’d say these days is on very equal ground with apple.

And, Charles, all someone has to do is make in app purchases. Make the game itself something like 10, 15 dollars. It does, after all contain 80 games (or adjust the price accordingly when different packs are released, e.g. blindfold cards).

This is just my thoughts, though. Apparently I’m in the minority on this.

We should at the very least be trying to find a compromise rather than throwing blame everywhere.

From: Charles Rivard
Sent: November 9, 2017 9:28 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



I base what I’ve said on what game developers, who I figure have researched to find the best market for their apps, have found.




If you think you're finished, you! really! are! finished!!



From: Josh Kennedy

Sent: Thursday, November 09, 2017 8:57 AM

To: blind-***@groups.io

Subject: Re: [blind-gamers] No more Blindfold Games or Updates



are you sure about that? because the eyes-free android list has huge amounts of list traffic on it from many different people, all blind, all using android, all using talkback or some variation of talkback. Are you on the eyes-free list? android is excellent and getting better all the time. Whoever told you android is a tiny market has misinformed you unfortunately I think. It's true back in 2009 through 2012 android was still getting its footing so to speak. But now android and IOS are quite close as far as their accessibility features. As of the latest talkback beta, talkback can label buttons automatically for you most of the time. It has verbosity options similar to jaws, different reading modes like those in voiceover, and very good web support. With the latest brailleback app we now have grade2 braille input. If blindfold games were open sourced, other developers could help the main developer work on the android versions. and talkback also works good with my RCA galileo pro android 6.0 tablet with physical keyboard, thanks to talkbacks many customiseable keyboard shortcuts.





On 11/9/2017 05:25, john wrote:

Josh:

It almost certainly would not be worth it. In the blind community, it seems that Android is actually only used by a small, if very loyal, group of people. I'll say this platform loyalty transfers into double sales, but even so, 5%*2=10% of original sales figures. That's not worth it.



From: Josh Kennedy

Sent: Wednesday, November 08, 2017 22:29

To: blind-***@groups.io

Subject: Re: [blind-gamers] No more Blindfold Games or Updates



yes it would take time. but would be worth it i think.





On 11/8/2017 21:49, Liam Erven wrote:

Josh. You realize all of his games would have to be rewritten from the ground up right?

It’s not exactly a rainy day project.





Sent from Mail for Windows 10



From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.





On 11/8/2017 20:37, Liam Erven wrote:

It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.

Mainly developpers who are designing apps as 3rd parties get hit by this.

I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.



Sent from Mail for Windows 10



From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



What does this mean for the end-user? Will we still be able to do in app purchases?

Sent from my iPhone


On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:

I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.

From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.

From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.

If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.





-- sent with mozilla thunderbird





-- sent with mozilla thunderbird



-- sent with mozilla thunderbird
Josh Kennedy
2017-11-09 17:40:38 UTC
Permalink
there would hardly be any troubleshooting. because something like github
keeps all code in synk at all times. open source requires that all code
changes be approved and monitored. if this were not the case then NVDA
and other open source stuff would be a big crashing mess. but yet it is
not. it is stable and works. there are guidelines and rules in place to
see that open source works. I am willing to beta test blindfold android
games. oh and by the way, when the blindfold android games are no longer
in beta and you push the final update to the play store then I will buy
them because the beta will be replaced with the new official stable app.
I have my apps set to auto update at anytime.
If Android phones are catching up with the Apple models, great!  I’m
all for improvement on both.
To me, it is logical that there would be troubleshooting difficulties
if the code were open source because of the vast changes that someone
other than the original developer has made, and you call the
originator of the program for help.  As I have been told by
developers, this is one main reason that they have produced for the
Apple platform.  In a lot of ways, a closed environment is better, and
it is also safer from viruses and hacks.  Also, an app from the app
store will work on most, if not all, iPhones or iPads and iPods as
long as they use a 64 bit processor.  One app works on them all, with
some exceptions that are exclusively for iPads.
If you think you're finished, you! really! are! finished!!
*Sent:* Thursday, November 09, 2017 11:26 AM
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates
There is a lot of falsehood going around as far as android goes.
Yes, it has its problems. So does apple – especially with this new iOS
11 build. Victor is on the eyes free list addressing the list at large
and is part of the talkback team, so android is climbing up the ladder
and I’d say these days is on very equal ground with apple.
And, Charles, all someone has to do is make in app purchases. Make the
game itself something like 10, 15 dollars. It does, after all contain
80 games (or adjust the price accordingly when different packs are
released, e.g. blindfold cards).
This is just my thoughts, though. Apparently I’m in the minority on this.
We should at the very least be trying to find a compromise rather than
throwing blame everywhere.
*Sent: *November 9, 2017 9:28 AM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
I base what I’ve said on what game developers, who I figure have
researched to find the best market for their apps, have found.
If you think you're finished, you! really! are! finished!!
*Sent:* Thursday, November 09, 2017 8:57 AM
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates
are you sure about that? because the eyes-free android list has huge
amounts of list traffic on it from many different people, all blind,
all using android, all using talkback or some variation of talkback.
Are you on the eyes-free list? android is excellent and getting better
all the time. Whoever told you android is a tiny market has
misinformed you unfortunately I think. It's true back in 2009 through
2012 android was still getting its footing so to speak. But now
android and IOS are quite close as far as their accessibility
features. As of the latest talkback beta, talkback can label buttons
automatically for you most of the time. It has verbosity options
similar to jaws, different reading modes like those in voiceover, and
very good web support. With the latest brailleback app we now have
grade2 braille input. If blindfold games were open sourced, other
developers could help the main developer work on the android versions.
and talkback also works good with my RCA galileo pro android 6.0
tablet with physical keyboard, thanks to talkbacks many customiseable
keyboard shortcuts.
It almost certainly would not be worth it. In the blind community,
it seems that Android is actually only used by a small, if very
loyal, group of people. I'll say this platform loyalty transfers
into double sales, but even so, 5%*2=10% of original sales
figures. That's not worth it.
*Sent:* Wednesday, November 08, 2017 22:29
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates
yes it would take time. but would be worth it i think.
Josh. You realize all of his games would have to be rewritten
from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail
<https://go.microsoft.com/fwlink/?LinkId=550986> for Windows 10
*Sent: *Wednesday, November 8, 2017 8:46 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have
more games please. thanks. and a new talkback just came out
recently 6.0 beta. it works very good.
It’s unfortunate, but I’ve talked to some other
developpers who have had the same issues.
Mainly developpers who are designing apps as 3^rd parties
get hit by this.
I will certainly write and Call Apple though. Maybe enough
people can give you some sort of free pass, though I doubt it.
Sent from Mail
<https://go.microsoft.com/fwlink/?LinkId=550986> for
Windows 10
*Sent: *Wednesday, November 8, 2017 7:28 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be
able to do in app purchases?
Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz
I just finished talking with an Apple representative,
and Apple’s decision is that unless I merge the 80
Blindfold Games into a handful of apps, they will no
longer allow new games to be released or allow updates
to be make.
From a technology perspective, that’s extremely hard
and time-consuming.  From a business perspective, that
would mean spending hundreds of hours recoding the
games, with no possible return-on-investment.  Most of
the games generate sales in the first three months of
the game being released, and I’ve been building these
games for 4 years.
From a usability perspective, that means the main
menus would be ridiculously complex, and the settings
screens would be confusing and almost unusable.
If you are unhappy with this decision, you can express
your opinion to Apple. The accessibility desk is at
1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Josh Kennedy
2017-11-09 17:36:52 UTC
Permalink
yes another android user helping me prove my point. please bring the
games to android. thanks. join the eyes-free list. in fact if the
blindfold games developer would join eyes-free, I will volunteer to be a
tester of the blindfold android games! I would love to test them once
porting of the blindfold games to android begins.
Post by Tyler Wood
There is a lot of falsehood going around as far as android goes.
Yes, it has its problems. So does apple – especially with this new iOS
11 build. Victor is on the eyes free list addressing the list at large
and is part of the talkback team, so android is climbing up the ladder
and I’d say these days is on very equal ground with apple.
And, Charles, all someone has to do is make in app purchases. Make the
game itself something like 10, 15 dollars. It does, after all contain
80 games (or adjust the price accordingly when different packs are
released, e.g. blindfold cards).
This is just my thoughts, though. Apparently I’m in the minority on this.
We should at the very least be trying to find a compromise rather than
throwing blame everywhere.
*Sent: *November 9, 2017 9:28 AM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
I base what I’ve said on what game developers, who I figure have
researched to find the best market for their apps, have found.
If you think you're finished, you! really! are! finished!!
*Sent:* Thursday, November 09, 2017 8:57 AM
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates
are you sure about that? because the eyes-free android list has huge
amounts of list traffic on it from many different people, all blind,
all using android, all using talkback or some variation of talkback.
Are you on the eyes-free list? android is excellent and getting better
all the time. Whoever told you android is a tiny market has
misinformed you unfortunately I think. It's true back in 2009 through
2012 android was still getting its footing so to speak. But now
android and IOS are quite close as far as their accessibility
features. As of the latest talkback beta, talkback can label buttons
automatically for you most of the time. It has verbosity options
similar to jaws, different reading modes like those in voiceover, and
very good web support. With the latest brailleback app we now have
grade2 braille input. If blindfold games were open sourced, other
developers could help the main developer work on the android versions.
and talkback also works good with my RCA galileo pro android 6.0
tablet with physical keyboard, thanks to talkbacks many customiseable
keyboard shortcuts.
It almost certainly would not be worth it. In the blind community,
it seems that Android is actually only used by a small, if very
loyal, group of people. I'll say this platform loyalty transfers
into double sales, but even so, 5%*2=10% of original sales
figures. That's not worth it.
*Sent:* Wednesday, November 08, 2017 22:29
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates
yes it would take time. but would be worth it i think.
Josh. You realize all of his games would have to be rewritten
from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail
<https://go.microsoft.com/fwlink/?LinkId=550986> for Windows 10
*Sent: *Wednesday, November 8, 2017 8:46 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have
more games please. thanks. and a new talkback just came out
recently 6.0 beta. it works very good.
It’s unfortunate, but I’ve talked to some other
developpers who have had the same issues.
Mainly developpers who are designing apps as 3^rd parties
get hit by this.
I will certainly write and Call Apple though. Maybe enough
people can give you some sort of free pass, though I doubt it.
Sent from Mail
<https://go.microsoft.com/fwlink/?LinkId=550986> for
Windows 10
*Sent: *Wednesday, November 8, 2017 7:28 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be
able to do in app purchases?
Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz
I just finished talking with an Apple representative,
and Apple’s decision is that unless I merge the 80
Blindfold Games into a handful of apps, they will no
longer allow new games to be released or allow updates
to be make.
From a technology perspective, that’s extremely hard
and time-consuming.  From a business perspective, that
would mean spending hundreds of hours recoding the
games, with no possible return-on-investment.  Most of
the games generate sales in the first three months of
the game being released, and I’ve been building these
games for 4 years.
From a usability perspective, that means the main
menus would be ridiculously complex, and the settings
screens would be confusing and almost unusable.
If you are unhappy with this decision, you can express
your opinion to Apple.  The accessibility desk is at
1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Tyler Wood
2017-11-09 17:45:45 UTC
Permalink
Josh,
You’ve said this about 20 different times already.
Please stop spamming the list and poor Marty with this.
Yes, I am an android user who also uses iPhone alongside. One post is sufficient to get your point across.


From: Josh Kennedy
Sent: November 9, 2017 11:36 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

yes another android user helping me prove my point. please bring the games to android. thanks. join the eyes-free list. in fact if the blindfold games developer would join eyes-free, I will volunteer to be a tester of the blindfold android games! I would love to test them once porting of the blindfold games to android begins.


On 11/9/2017 12:26, Tyler Wood wrote:
There is a lot of falsehood going around as far as android goes.
Yes, it has its problems. So does apple – especially with this new iOS 11 build. Victor is on the eyes free list addressing the list at large and is part of the talkback team, so android is climbing up the ladder and I’d say these days is on very equal ground with apple.
And, Charles, all someone has to do is make in app purchases. Make the game itself something like 10, 15 dollars. It does, after all contain 80 games (or adjust the price accordingly when different packs are released, e.g. blindfold cards).
This is just my thoughts, though. Apparently I’m in the minority on this.
We should at the very least be trying to find a compromise rather than throwing blame everywhere.
From: Charles Rivard
Sent: November 9, 2017 9:28 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
 
I base what I’ve said on what game developers, who I figure have researched to find the best market for their apps, have found.
 

If you think you're finished, you! really! are! finished!!
 
From: Josh Kennedy
Sent: Thursday, November 09, 2017 8:57 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
 
are you sure about that? because the eyes-free android list has huge amounts of list traffic on it from many different people, all blind, all using android, all using talkback or some variation of talkback. Are you on the eyes-free list? android is excellent and getting better all the time. Whoever told you android is a tiny market has misinformed you unfortunately I think. It's true back in 2009 through 2012 android was still getting its footing so to speak. But now android and IOS are quite close as far as their accessibility features. As of the latest talkback beta, talkback can label buttons automatically for you most of the time. It has verbosity options similar to jaws, different reading modes like those in voiceover, and very good web support. With the latest brailleback app we now have grade2 braille input. If blindfold games were open sourced, other developers could help the main developer work on the android versions. and talkback also works good with my RCA galileo pro android 6.0 tablet with physical keyboard, thanks to talkbacks many customiseable keyboard shortcuts.
 
 
On 11/9/2017 05:25, john wrote:
Josh:
It almost certainly would not be worth it. In the blind community, it seems that Android is actually only used by a small, if very loyal, group of people. I'll say this platform loyalty transfers into double sales, but even so, 5%*2=10% of original sales figures. That's not worth it.
 
From: Josh Kennedy
Sent: Wednesday, November 08, 2017 22:29
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
 
yes it would take time. but would be worth it i think.
 
 
On 11/8/2017 21:49, Liam Erven wrote:
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
 
 
Sent from Mail for Windows 10
 
From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
 
just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.
 
 
On 11/8/2017 20:37, Liam Erven wrote:
It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.
 
Sent from Mail for Windows 10
 
From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
 
What does this mean for the end-user? Will we still be able to do in app  purchases?
Sent from my iPhone

On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.  From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment.  Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
If you are unhappy with this decision, you can express your opinion to Apple.  The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
 
 
--
sent with mozilla thunderbird
 
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
 
--
sent with mozilla thunderbird
Shaun Everiss
2017-11-10 01:23:47 UTC
Permalink
I agree, sonnar has this now buy the games outright we have for 30 bucks
I think subscribe for games, buy indevidual games.

So I'd have no issue buying a single game app then buying each game I
wanted or heck.

If I caouldn't afford said game maybe playing certain games or games in
general to win more games at certain levels to that would increase the
player basesome I'd bet.

Buying packs of games have a few small games free have different packs
for whatever price bundles, single titles the list goes on endless
choices here.
Post by Tyler Wood
There is a lot of falsehood going around as far as android goes.
Yes, it has its problems. So does apple – especially with this new iOS 11 build. Victor is on the eyes free list addressing the list at large and is part of the talkback team, so android is climbing up the ladder and I’d say these days is on very equal ground with apple.
And, Charles, all someone has to do is make in app purchases. Make the game itself something like 10, 15 dollars. It does, after all contain 80 games (or adjust the price accordingly when different packs are released, e.g. blindfold cards).
This is just my thoughts, though. Apparently I’m in the minority on this.
We should at the very least be trying to find a compromise rather than throwing blame everywhere.
From: Charles Rivard
Sent: November 9, 2017 9:28 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
I base what I’ve said on what game developers, who I figure have researched to find the best market for their apps, have found.
If you think you're finished, you! really! are! finished!!
From: Josh Kennedy
Sent: Thursday, November 09, 2017 8:57 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
are you sure about that? because the eyes-free android list has huge amounts of list traffic on it from many different people, all blind, all using android, all using talkback or some variation of talkback. Are you on the eyes-free list? android is excellent and getting better all the time. Whoever told you android is a tiny market has misinformed you unfortunately I think. It's true back in 2009 through 2012 android was still getting its footing so to speak. But now android and IOS are quite close as far as their accessibility features. As of the latest talkback beta, talkback can label buttons automatically for you most of the time. It has verbosity options similar to jaws, different reading modes like those in voiceover, and very good web support. With the latest brailleback app we now have grade2 braille input. If blindfold games were open sourced, other developers could help the main developer work on the android versions. and talkback also works good with my RCA galileo pro android 6.0 tablet with physical keyboard, thanks to talkbacks many customiseable keyboard shortcuts.
It almost certainly would not be worth it. In the blind community, it seems that Android is actually only used by a small, if very loyal, group of people. I'll say this platform loyalty transfers into double sales, but even so, 5%*2=10% of original sales figures. That's not worth it.
From: Josh Kennedy
Sent: Wednesday, November 08, 2017 22:29
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
yes it would take time. but would be worth it i think.
Josh. You realize all of his games would have to be rewritten from the ground up right?
It’s not exactly a rainy day project.
Sent from Mail for Windows 10
From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.
It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.
Sent from Mail for Windows 10
From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do in app  purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.  From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment.  Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
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Charles Rivard
2017-11-09 12:49:46 UTC
Permalink
The work of switching to the play store would be far too much work, and it would vastly deplete the number of buyers. All of the games would have to be rewritten from scratch for a smaller market than what exists as a developer for the Apple platform. The reasons for not doing this to begin with still are valid. For one, troubleshooting would be a developer’s nightmare. Two, not enough gamers. Apple was, and still is, the way to go.


If you think you're finished, you! really! are! finished!!

From: Josh Kennedy
Sent: Wednesday, November 08, 2017 8:46 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.






On 11/8/2017 20:37, Liam Erven wrote:

It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.

Mainly developpers who are designing apps as 3rd parties get hit by this.

I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.




Sent from Mail for Windows 10



From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



What does this mean for the end-user? Will we still be able to do in app purchases?

Sent from my iPhone


On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:

I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.

From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.

From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.

If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
Josh Kennedy
2017-11-09 15:08:04 UTC
Permalink
then open source blind fold games, let blind android developers work on
bringing them to android. lots of devs on the eyes-free list.
Post by Charles Rivard
The work of switching to the play store would be far too much work,
and it would vastly deplete the number of buyers.  All of the games
would have to be rewritten from scratch for a smaller market than what
exists as a developer for the Apple platform.  The reasons for not
doing this to begin with still are valid.  For one, troubleshooting
would be a developer’s nightmare.  Two, not enough gamers.  Apple was,
and still is, the way to go.
If you think you're finished, you! really! are! finished!!
*Sent:* Wednesday, November 08, 2017 8:46 PM
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more
games please. thanks. and a new talkback just came out recently 6.0
beta. it works very good.
Post by Liam Erven
It’s unfortunate, but I’ve talked to some other developpers who have
had the same issues.
Mainly developpers who are designing apps as 3^rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can
give you some sort of free pass, though I doubt it.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for
Windows 10
*Sent: *Wednesday, November 8, 2017 7:28 PM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do in
app  purchases?
Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz
I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a
handful of apps, they will no longer allow new games to be
released or allow updates to be make.
From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would mean
spending hundreds of hours recoding the games, with no possible
return-on-investment.  Most of the games generate sales in the
first three months of the game being released, and I’ve been
building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing
and almost unusable.
If you are unhappy with this decision, you can express your
opinion to Apple.  The accessibility desk is at
can call 1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Charles Rivard
2017-11-09 15:19:24 UTC
Permalink
That would cause a horrendous problem if troubleshooting becomes necessary. Trying to fix software that someone else has modified is extremely problematic.


If you think you're finished, you! really! are! finished!!

From: Josh Kennedy
Sent: Thursday, November 09, 2017 9:08 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

then open source blind fold games, let blind android developers work on bringing them to android. lots of devs on the eyes-free list. eyes-free+***@googlegroups.com







On 11/9/2017 07:49, Charles Rivard wrote:

The work of switching to the play store would be far too much work, and it would vastly deplete the number of buyers. All of the games would have to be rewritten from scratch for a smaller market than what exists as a developer for the Apple platform. The reasons for not doing this to begin with still are valid. For one, troubleshooting would be a developer’s nightmare. Two, not enough gamers. Apple was, and still is, the way to go.


If you think you're finished, you! really! are! finished!!

From: Josh Kennedy
Sent: Wednesday, November 08, 2017 8:46 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

just switch to google play store so we android users can have more games please. thanks. and a new talkback just came out recently 6.0 beta. it works very good.






On 11/8/2017 20:37, Liam Erven wrote:

It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.

Mainly developpers who are designing apps as 3rd parties get hit by this.

I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.



Sent from Mail for Windows 10



From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



What does this mean for the end-user? Will we still be able to do in app purchases?

Sent from my iPhone


On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:

I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.

From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.

From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.

If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Josh Kennedy
2017-11-09 02:42:00 UTC
Permalink
why not make the games for android? make them for android 5.0 and up. I
would love to play them on my android 5.1 phone and android 6.0 tablet.
just forget apple and come over to the google play store please. thanks.
I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a handful
of apps, they will no longer allow new games to be released or allow
updates to be make.
From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would mean spending
hundreds of hours recoding the games, with no possible
return-on-investment.  Most of the games generate sales in the first
three months of the game being released, and I’ve been building these
games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and
almost unusable.
If you are unhappy with this decision, you can express your opinion to
 Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
Marty Schultz
2017-11-09 02:26:02 UTC
Permalink
Yes, but they may block me from releasing updates.

--------- Original Message --------- Subject: Re: [blind-gamers] No more Blindfold Games or Updates
From: "Joe Quinn" <***@gmail.com>
Date: 11/8/17 6:28 pm
To: blind-***@groups.io

What does this mean for the end-user? Will we still be able to do in app purchases?

Sent from my iPhone

On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:


I just finished talking with an Apple representative, and Apple's decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that's extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I've been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.
Shaun Everiss
2017-11-09 08:13:32 UTC
Permalink
So basically all games need to be physical apps no tons of games in a
single app.

That sucks  all the sonnar games bar cricket are 1 app wow.
Post by Marty Schultz
Yes, but they may block me from releasing updates.
--------- Original Message --------- Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Date: 11/8/17 6:28 pm
What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple's decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that's extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I've been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
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Tyler Wood
2017-11-09 08:19:59 UTC
Permalink
There are 80 separate apps in the app store.
The card games, for instance, could be melded into one game.
No offense meant, but 80 apps (10 or more of which are essentially bundled into the same category, anyway) should probably have been made into one to begin with and at the current moment seems a little excessive.
I fail to see how this would make it more difficult for the end user. Just have a menu of games to pick from in the single app.
I understand this is a lot more programming, but maybe think of it as starting fresh and new?

Just my, probably, unpopular opinion be as it were.


From: Shaun Everiss
Sent: November 9, 2017 2:13 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

So basically all games need to be physical apps no tons of games in a
single app.

That sucks  all the sonnar games bar cricket are 1 app wow.
Post by Marty Schultz
Yes, but they may block me from releasing updates.
--------- Original Message --------- Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Date: 11/8/17 6:28 pm
What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple's decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that's extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I've been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
Shaun Everiss
2017-11-09 08:32:32 UTC
Permalink
Hold on so they want all apps in 1 app and not different catogries or
whatever.

Thats fine, audiogamehub is all one app there is blind cricket which is
a seperate app.

As for merging apps, I fail to see what the issue is.

At sonnar all apps are made by themselves in unity, if all one needs to
do is merge them into one, then all you need is a menu pritty much and
an over all tutorial then just drop the entire thing in and just call it
blind fold games something whatever you want.

arcade or something.

And then you have 1 app to update or something.
Post by Tyler Wood
There are 80 separate apps in the app store.
The card games, for instance, could be melded into one game.
No offense meant, but 80 apps (10 or more of which are essentially bundled into the same category, anyway) should probably have been made into one to begin with and at the current moment seems a little excessive.
I fail to see how this would make it more difficult for the end user. Just have a menu of games to pick from in the single app.
I understand this is a lot more programming, but maybe think of it as starting fresh and new?
Just my, probably, unpopular opinion be as it were.
From: Shaun Everiss
Sent: November 9, 2017 2:13 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
So basically all games need to be physical apps no tons of games in a
single app.
That sucks  all the sonnar games bar cricket are 1 app wow.
Post by Marty Schultz
Yes, but they may block me from releasing updates.
--------- Original Message --------- Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Date: 11/8/17 6:28 pm
What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple's decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that's extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I've been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
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Tyler Wood
2017-11-09 08:45:44 UTC
Permalink
From what I read, yes.
They thought that, and I do somewhat agree here, no offense meant, that several of these apps essentially share the same general template.
I’m sure other devs will or have been forced to do something similar. I also don’t see that many devs with over this many games so there is that.
I’m not trying to start a debate here, but it should definitely be a thing to think about. That’s a lot of apps to keep updated all at once with new iterations of iOS. Why not make it into one, 2, or 3 apps and that way only three apps instead of 80 smaller ones need to be updated. Is that not less work, in the long term?


From: Shaun Everiss
Sent: November 9, 2017 2:32 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

Hold on so they want all apps in 1 app and not different catogries or
whatever.

Thats fine, audiogamehub is all one app there is blind cricket which is
a seperate app.

As for merging apps, I fail to see what the issue is.

At sonnar all apps are made by themselves in unity, if all one needs to
do is merge them into one, then all you need is a menu pritty much and
an over all tutorial then just drop the entire thing in and just call it
blind fold games something whatever you want.

arcade or something.

And then you have 1 app to update or something.
Post by Tyler Wood
There are 80 separate apps in the app store.
The card games, for instance, could be melded into one game.
No offense meant, but 80 apps (10 or more of which are essentially bundled into the same category, anyway) should probably have been made into one to begin with and at the current moment seems a little excessive.
I fail to see how this would make it more difficult for the end user. Just have a menu of games to pick from in the single app.
I understand this is a lot more programming, but maybe think of it as starting fresh and new?
Just my, probably, unpopular opinion be as it were.
From: Shaun Everiss
Sent: November 9, 2017 2:13 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
So basically all games need to be physical apps no tons of games in a
single app.
That sucks  all the sonnar games bar cricket are 1 app wow.
Post by Marty Schultz
Yes, but they may block me from releasing updates.
--------- Original Message --------- Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Date: 11/8/17 6:28 pm
What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple's decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that's extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I've been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
corey overton
2017-11-09 12:41:49 UTC
Permalink
Post by Shaun Everiss
Hold on so they want all apps in 1 app and not different catogries or
whatever.
Thats fine, audiogamehub is all one app there is blind cricket which
is a seperate app.
As for merging apps, I fail to see what the issue is.
At sonnar all apps are made by themselves in unity, if all one needs
to do is merge them into one, then all you need is a menu pritty much
and an over all tutorial then just drop the entire thing in and just
call it blind fold games something whatever you want.
arcade or something.
And then you have 1 app to update or something.
Post by Tyler Wood
There are 80 separate apps in the app store.
The card games, for instance, could be melded into one game.
No offense meant, but 80 apps (10 or more of which are essentially
bundled into the same category, anyway) should probably have been
made into one to begin with and at the current moment seems a little
excessive.
I fail to see how this would make it more difficult for the end user.
Just have a menu of games to pick from in the single app.
I understand this is a lot more programming, but maybe think of it as
starting fresh and new?
Just my, probably, unpopular opinion be as it were.
From: Shaun Everiss
Sent: November 9, 2017 2:13 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
So basically all games need to be physical apps no tons of games in a
single app.
That sucks  all the sonnar games bar cricket are 1 app wow.
Post by Marty Schultz
Yes, but they may block me from releasing updates.
   --------- Original Message --------- Subject: Re: [blind-gamers]
No more Blindfold Games or Updates
Date: 11/8/17 6:28 pm
What does this mean for the end-user? Will we still be able to do in
app  purchases?
   Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz
     I just finished talking with an Apple representative, and
Apple's decision is that unless I merge the 80 Blindfold Games into
a handful of apps, they will no longer allow new games to be
released or allow updates to be make.
   From a technology perspective, that's extremely hard and
time-consuming.  From a business perspective, that would mean
spending hundreds of hours recoding the games, with no possible
return-on-investment.  Most of the games generate sales in the first
three months of the game being released, and I've been building
these games for 4 years.
   From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing
and almost unusable.
   If you are unhappy with this decision, you can express your
opinion to Apple.  The accessibility desk is at
everyone for enjoying my games.
---
This email has been checked for viruses by AVG.
http://www.avg.com
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Charles Rivard
2017-11-09 12:40:26 UTC
Permalink
Each game in the Blindfold series is different. Why should they be bundled? This cuts into any profit, it adds complexity, it adds work for Marty, and seems totally unnecessary, in my opinion. It also might cause easily affordable games into an unaffordable package if Marty wants to make any money at all. This will also decrease from his customer base due to the cost.


If you think you're finished, you! really! are! finished!!

From: Tyler Wood
Sent: Thursday, November 09, 2017 2:19 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

There are 80 separate apps in the app store.

The card games, for instance, could be melded into one game.

No offense meant, but 80 apps (10 or more of which are essentially bundled into the same category, anyway) should probably have been made into one to begin with and at the current moment seems a little excessive.

I fail to see how this would make it more difficult for the end user. Just have a menu of games to pick from in the single app.

I understand this is a lot more programming, but maybe think of it as starting fresh and new?



Just my, probably, unpopular opinion be as it were.





From: Shaun Everiss
Sent: November 9, 2017 2:13 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



So basically all games need to be physical apps no tons of games in a

single app.



That sucks all the sonnar games bar cricket are 1 app wow.
Post by Marty Schultz
Yes, but they may block me from releasing updates.
--------- Original Message --------- Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Date: 11/8/17 6:28 pm
What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple's decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that's extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I've been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
Josh Kennedy
2017-11-09 15:06:12 UTC
Permalink
I would pay $4 or $5 per game if they were on android. just maybe make
an app, put all games in the appp and enable in app purchases.
Each game in the Blindfold series is different.  Why should they be
bundled?  This cuts into any profit, it adds complexity, it adds work
for Marty, and seems totally unnecessary, in my opinion.  It also
might cause easily affordable games into an unaffordable package if
Marty wants to make any money at all.  This will also decrease from
his customer base due to the cost.
If you think you're finished, you! really! are! finished!!
*Sent:* Thursday, November 09, 2017 2:19 AM
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates
There are 80 separate apps in the app store.
The card games, for instance, could be melded into one game.
No offense meant, but 80 apps (10 or more of which are essentially
bundled into the same category, anyway) should probably have been made
into one to begin with and at the current moment seems a little excessive.
I fail to see how this would make it more difficult for the end user.
Just have a menu of games to pick from in the single app.
I understand this is a lot more programming, but maybe think of it as
starting fresh and new?
Just my, probably, unpopular opinion be as it were.
*Sent: *November 9, 2017 2:13 AM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
So basically all games need to be physical apps no tons of games in a
single app.
That sucks  all the sonnar games bar cricket are 1 app wow.
Post by Marty Schultz
Yes, but they may block me from releasing updates.
--------- Original Message --------- Subject: Re: [blind-gamers] No
more Blindfold Games or Updates
Post by Marty Schultz
Date: 11/8/17 6:28 pm
What does this mean for the end-user? Will we still be able to do in
app  purchases?
Post by Marty Schultz
   Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz
     I just finished talking with an Apple representative, and
Apple's decision is that unless I merge the 80 Blindfold Games into a
handful of apps, they will no longer allow new games to be released or
allow updates to be make.
Post by Marty Schultz
   From a technology perspective, that's extremely hard and
time-consuming.  From a business perspective, that would mean spending
hundreds of hours recoding the games, with no possible
return-on-investment.  Most of the games generate sales in the first
three months of the game being released, and I've been building these
games for 4 years.
Post by Marty Schultz
   From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and
almost unusable.
Post by Marty Schultz
   If you are unhappy with this decision, you can express your
opinion to Apple.  The accessibility desk is at
everyone for enjoying my games.
--
sent with mozilla thunderbird
Charles Rivard
2017-11-09 15:24:28 UTC
Permalink
So, if he has 80 games at $4 each, and he puts them all into a pack that costs $320, you would buy it? Quite a majority of blind people don’t have that kind of income. And he wouldn’t be making money at that price, either. Both Marty and the perspective gamers lose. They can’t afford the app, he makes no money, but it would satisfy you personally. You keep trying to get the games for Android users, he has said that he won’t make the transition and has stated the reasoning. I don’t think you’re going to get your wish any time soon.


If you think you're finished, you! really! are! finished!!

From: Josh Kennedy
Sent: Thursday, November 09, 2017 9:06 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

I would pay $4 or $5 per game if they were on android. just maybe make an app, put all games in the appp and enable in app purchases.






On 11/9/2017 07:40, Charles Rivard wrote:

Each game in the Blindfold series is different. Why should they be bundled? This cuts into any profit, it adds complexity, it adds work for Marty, and seems totally unnecessary, in my opinion. It also might cause easily affordable games into an unaffordable package if Marty wants to make any money at all. This will also decrease from his customer base due to the cost.


If you think you're finished, you! really! are! finished!!

From: Tyler Wood
Sent: Thursday, November 09, 2017 2:19 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

There are 80 separate apps in the app store.

The card games, for instance, could be melded into one game.

No offense meant, but 80 apps (10 or more of which are essentially bundled into the same category, anyway) should probably have been made into one to begin with and at the current moment seems a little excessive.

I fail to see how this would make it more difficult for the end user. Just have a menu of games to pick from in the single app.

I understand this is a lot more programming, but maybe think of it as starting fresh and new?



Just my, probably, unpopular opinion be as it were.





From: Shaun Everiss
Sent: November 9, 2017 2:13 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



So basically all games need to be physical apps no tons of games in a

single app.



That sucks all the sonnar games bar cricket are 1 app wow.
Post by Marty Schultz
Yes, but they may block me from releasing updates.
--------- Original Message --------- Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Date: 11/8/17 6:28 pm
What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple's decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that's extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I've been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
--
sent with mozilla thunderbird
Josh Kennedy
2017-11-09 15:54:23 UTC
Permalink
you would not have to buy them all at once. you could buy them over
time. say maybe 2 or 3 games a month till you bought them all.
Post by Charles Rivard
So, if he has 80 games at $4 each, and he puts them all into a pack
that costs $320, you would buy it?  Quite a majority of blind people
don’t have that kind of income. And he wouldn’t be making money at
that price, either.  Both Marty and the perspective gamers lose.  They
can’t afford the app, he makes no money, but it would satisfy you
personally.  You keep trying to get the games for Android users, he
has said that he won’t make the transition and has stated the
reasoning.  I don’t think you’re going to get your wish any time soon.
If you think you're finished, you! really! are! finished!!
*Sent:* Thursday, November 09, 2017 9:06 AM
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates
I would pay $4 or $5 per game if they were on android. just maybe make
an app, put all games in the appp and enable in app purchases.
Each game in the Blindfold series is different. Why should they be
bundled?  This cuts into any profit, it adds complexity, it adds work
for Marty, and seems totally unnecessary, in my opinion.  It also
might cause easily affordable games into an unaffordable package if
Marty wants to make any money at all.  This will also decrease from
his customer base due to the cost.
If you think you're finished, you! really! are! finished!!
*Sent:* Thursday, November 09, 2017 2:19 AM
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates
There are 80 separate apps in the app store.
The card games, for instance, could be melded into one game.
No offense meant, but 80 apps (10 or more of which are essentially
bundled into the same category, anyway) should probably have been
made into one to begin with and at the current moment seems a little
excessive.
I fail to see how this would make it more difficult for the end user.
Just have a menu of games to pick from in the single app.
I understand this is a lot more programming, but maybe think of it as
starting fresh and new?
Just my, probably, unpopular opinion be as it were.
*Sent: *November 9, 2017 2:13 AM
*Subject: *Re: [blind-gamers] No more Blindfold Games or Updates
So basically all games need to be physical apps no tons of games in a
single app.
That sucks  all the sonnar games bar cricket are 1 app wow.
Post by Marty Schultz
Yes, but they may block me from releasing updates.
--------- Original Message --------- Subject: Re: [blind-gamers] No
more Blindfold Games or Updates
Post by Marty Schultz
Date: 11/8/17 6:28 pm
What does this mean for the end-user? Will we still be able to do
in app  purchases?
Post by Marty Schultz
   Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz
     I just finished talking with an Apple representative, and
Apple's decision is that unless I merge the 80 Blindfold Games into a
handful of apps, they will no longer allow new games to be released
or allow updates to be make.
Post by Marty Schultz
   From a technology perspective, that's extremely hard and
time-consuming.  From a business perspective, that would mean
spending hundreds of hours recoding the games, with no possible
return-on-investment.  Most of the games generate sales in the first
three months of the game being released, and I've been building these
games for 4 years.
Post by Marty Schultz
   From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and
almost unusable.
Post by Marty Schultz
   If you are unhappy with this decision, you can express your
opinion to Apple.  The accessibility desk is at
everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Charles Rivard
2017-11-09 16:03:08 UTC
Permalink
When you suggested to make an app and put all of the games in the app, I thought that you meant to make an app that contained all of the games. It sounds like what you want is not an app, but a folder, which you can create on your device. Then you would buy the games that you want, individually, and put them into the folder that you created. That can currently be done on any Apple device. Marty does have an app that will access all of the Blindfold games that are on your device as well as let you know of those that you don’t have so that you can get them.

In any case, we’ve all got to let Apple know that there is a difference between all of these games, and how important they are to us. We’ve got to do our darndest to make them see that these are not copycat games, as well as the importance of leaving the menu system unchanged in these games so that Voice-Over users can easily navigate and use the games.


If you think you're finished, you! really! are! finished!!

From: Josh Kennedy
Sent: Thursday, November 09, 2017 9:54 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

you would not have to buy them all at once. you could buy them over time. say maybe 2 or 3 games a month till you bought them all.






On 11/9/2017 10:24, Charles Rivard wrote:

So, if he has 80 games at $4 each, and he puts them all into a pack that costs $320, you would buy it? Quite a majority of blind people don’t have that kind of income. And he wouldn’t be making money at that price, either. Both Marty and the perspective gamers lose. They can’t afford the app, he makes no money, but it would satisfy you personally. You keep trying to get the games for Android users, he has said that he won’t make the transition and has stated the reasoning. I don’t think you’re going to get your wish any time soon.


If you think you're finished, you! really! are! finished!!

From: Josh Kennedy
Sent: Thursday, November 09, 2017 9:06 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

I would pay $4 or $5 per game if they were on android. just maybe make an app, put all games in the appp and enable in app purchases.






On 11/9/2017 07:40, Charles Rivard wrote:

Each game in the Blindfold series is different. Why should they be bundled? This cuts into any profit, it adds complexity, it adds work for Marty, and seems totally unnecessary, in my opinion. It also might cause easily affordable games into an unaffordable package if Marty wants to make any money at all. This will also decrease from his customer base due to the cost.


If you think you're finished, you! really! are! finished!!

From: Tyler Wood
Sent: Thursday, November 09, 2017 2:19 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

There are 80 separate apps in the app store.

The card games, for instance, could be melded into one game.

No offense meant, but 80 apps (10 or more of which are essentially bundled into the same category, anyway) should probably have been made into one to begin with and at the current moment seems a little excessive.

I fail to see how this would make it more difficult for the end user. Just have a menu of games to pick from in the single app.

I understand this is a lot more programming, but maybe think of it as starting fresh and new?



Just my, probably, unpopular opinion be as it were.





From: Shaun Everiss
Sent: November 9, 2017 2:13 AM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



So basically all games need to be physical apps no tons of games in a

single app.



That sucks all the sonnar games bar cricket are 1 app wow.
Post by Marty Schultz
Yes, but they may block me from releasing updates.
--------- Original Message --------- Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Date: 11/8/17 6:28 pm
What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple's decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that's extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I've been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Devin Prater
2017-11-09 16:06:29 UTC
Permalink
Technically, they are all based on the same or similar template, but they do different things. I’d recommend that the apps be separated into genres. So, all cards games would be put into a blindfold cards app.
Devin Prater
Assistive Technology Instructor in Training
JAWS, Microsoft Outlook, Excel, Word, and Powerpoint certified by World Services for the Blind
Post by Charles Rivard
When you suggested to make an app and put all of the games in the app, I thought that you meant to make an app that contained all of the games. It sounds like what you want is not an app, but a folder, which you can create on your device. Then you would buy the games that you want, individually, and put them into the folder that you created. That can currently be done on any Apple device. Marty does have an app that will access all of the Blindfold games that are on your device as well as let you know of those that you don’t have so that you can get them.
In any case, we’ve all got to let Apple know that there is a difference between all of these games, and how important they are to us. We’ve got to do our darndest to make them see that these are not copycat games, as well as the importance of leaving the menu system unchanged in these games so that Voice-Over users can easily navigate and use the games.
If you think you're finished, you! really! are! finished!!
Sent: Thursday, November 09, 2017 9:54 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
you would not have to buy them all at once. you could buy them over time. say maybe 2 or 3 games a month till you bought them all.
Post by Charles Rivard
So, if he has 80 games at $4 each, and he puts them all into a pack that costs $320, you would buy it? Quite a majority of blind people don’t have that kind of income. And he wouldn’t be making money at that price, either. Both Marty and the perspective gamers lose. They can’t afford the app, he makes no money, but it would satisfy you personally. You keep trying to get the games for Android users, he has said that he won’t make the transition and has stated the reasoning. I don’t think you’re going to get your wish any time soon.
If you think you're finished, you! really! are! finished!!
Sent: Thursday, November 09, 2017 9:06 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
I would pay $4 or $5 per game if they were on android. just maybe make an app, put all games in the appp and enable in app purchases.
Post by Charles Rivard
Each game in the Blindfold series is different. Why should they be bundled? This cuts into any profit, it adds complexity, it adds work for Marty, and seems totally unnecessary, in my opinion. It also might cause easily affordable games into an unaffordable package if Marty wants to make any money at all. This will also decrease from his customer base due to the cost.
If you think you're finished, you! really! are! finished!!
Sent: Thursday, November 09, 2017 2:19 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
There are 80 separate apps in the app store.
The card games, for instance, could be melded into one game.
No offense meant, but 80 apps (10 or more of which are essentially bundled into the same category, anyway) should probably have been made into one to begin with and at the current moment seems a little excessive.
I fail to see how this would make it more difficult for the end user. Just have a menu of games to pick from in the single app.
I understand this is a lot more programming, but maybe think of it as starting fresh and new?
Just my, probably, unpopular opinion be as it were.
Sent: November 9, 2017 2:13 AM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
So basically all games need to be physical apps no tons of games in a
single app.
That sucks all the sonnar games bar cricket are 1 app wow.
Post by Marty Schultz
Yes, but they may block me from releasing updates.
--------- Original Message --------- Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Date: 11/8/17 6:28 pm
What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple's decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that's extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I've been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Marty Schultz
2017-11-09 02:26:17 UTC
Permalink
Thanks

--------- Original Message --------- Subject: Re: [blind-gamers] No more Blindfold Games or Updates
From: "Liam Erven" <***@gmail.com>
Date: 11/8/17 6:37 pm
To: blind-***@groups.io

It's unfortunate, but I've talked to some other developpers who have had the same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.


Sent from Mail for Windows 10

From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates


What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone


On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:

I just finished talking with an Apple representative, and Apple's decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that's extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I've been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.
Haylie Gallacher
2017-11-09 21:38:35 UTC
Permalink
They should be bundled, and do away with the stupid coin system. It is ridiculous and why I refuse or should I say one of the reasons I refuse to play your games.

Haylie



From: blind-***@groups.io [mailto:blind-***@groups.io] On Behalf Of Marty Schultz
Sent: Wednesday, November 8, 2017 8:26 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



Thanks



--------- Original Message ---------

Subject: Re: [blind-gamers] No more Blindfold Games or Updates
From: "Liam Erven" <***@gmail.com <mailto:***@gmail.com> >
Date: 11/8/17 6:37 pm
To: blind-***@groups.io <mailto:blind-***@groups.io>

It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.

Mainly developpers who are designing apps as 3rd parties get hit by this.

I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.





Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for Windows 10



From: Joe Quinn <mailto:***@gmail.com>
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io <mailto:blind-***@groups.io>
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



What does this mean for the end-user? Will we still be able to do in app purchases?

Sent from my iPhone


On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com <mailto:***@kidfriendlysoftware.com> > wrote:

I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.

From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.

From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.

If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com <mailto:***@apple.com> or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.
Haylie Gallacher
2017-11-09 21:41:04 UTC
Permalink
They should be bundled, and do away with the stupid coin system. It is ridiculous and why I refuse or should I say one of the reasons I refuse to play your games.

Haylie



From: blind-***@groups.io [mailto:blind-***@groups.io] On Behalf Of Marty Schultz
Sent: Wednesday, November 8, 2017 8:26 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



Thanks



--------- Original Message ---------

Subject: Re: [blind-gamers] No more Blindfold Games or Updates
From: "Liam Erven" <***@gmail.com <mailto:***@gmail.com> >
Date: 11/8/17 6:37 pm
To: blind-***@groups.io <mailto:blind-***@groups.io>

It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.

Mainly developpers who are designing apps as 3rd parties get hit by this.

I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.





Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for Windows 10



From: Joe Quinn <mailto:***@gmail.com>
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-***@groups.io <mailto:blind-***@groups.io>
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



What does this mean for the end-user? Will we still be able to do in app purchases?

Sent from my iPhone


On Nov 8, 2017, at 5:34 PM, Marty Schultz <***@kidfriendlysoftware.com <mailto:***@kidfriendlysoftware.com> > wrote:

I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.

From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.

From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.

If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com <mailto:***@apple.com> or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.
Devin Prater
2017-11-10 19:29:02 UTC
Permalink
I agree. If the creator of “A dark room,” can be successful, and indeed, jump to the top of a list, then so can the “blindfold” games, if they were more about content and less about 80 titles.
Devin Prater
Assistive Technology Instructor in Training
JAWS, Microsoft Outlook, Excel, Word, and Powerpoint certified by World Services for the Blind
Post by Haylie Gallacher
They should be bundled, and do away with the stupid coin system. It is ridiculous and why I refuse or should I say one of the reasons I refuse to play your games.
Haylie
  <>
Sent: Wednesday, November 8, 2017 8:26 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Thanks
--------- Original Message ---------
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Date: 11/8/17 6:37 pm
It’s unfortunate, but I’ve talked to some other developpers who have had the same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give you some sort of free pass, though I doubt it.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for Windows 10
Sent: Wednesday, November 8, 2017 7:28 PM
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do in app purchases?
Sent from my iPhone
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
dark
2017-11-09 08:59:50 UTC
Permalink
That’s rather ridiculous, especially with the amount of time you’ve spent making games and updates and I can’t believe Apple would be so ridiculously stupid about thi this, especially considering the amount of people who’ve enjoyed your games.

I’ll certainly be sending them an indignant email.

Al;l the best,

Dark.

Sent from Mail for Windows 10

From: Marty Schultz
Sent: 08 November 2017 23:34
To: blind-***@groups.io
Subject: [blind-gamers] No more Blindfold Games or Updates

I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.  From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment.  Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
If you are unhappy with this decision, you can express your opinion to Apple.  The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
Appleman
2017-11-09 09:51:36 UTC
Permalink
Hi Dark,
Yes, I will be doing the same thing. I was shocked when I read this announcement earlier. Marty’s games have kept me entertained, literally, for hours.
David

Sent from my iMac
Post by dark
That’s rather ridiculous, especially with the amount of time you’ve spent making games and updates and I can’t believe Apple would be so ridiculously stupid about thi this, especially considering the amount of people who’ve enjoyed your games.
I’ll certainly be sending them an indignant email.
Al;l the best,
Dark.
Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for Windows 10
Sent: 08 November 2017 23:34
Subject: [blind-gamers] No more Blindfold Games or Updates
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
Josh Kennedy
2017-11-09 14:47:58 UTC
Permalink
could marty open source his games so other developers could help him
make the games for android? maybe that solution would work?
Post by Appleman
Hi Dark,
 Yes, I will be doing the same thing. I was shocked when I read this
announcement earlier. Marty’s games have kept me entertained,
literally, for hours.
David
Sent from my iMac
That’s  rather ridiculous, especially  with the amount of time you’ve
spent making games and updates and I can’t believe Apple would be so
ridiculously stupid about thi this, especially considering the amount
of people who’ve enjoyed your games.
I’ll certainly be sending them an indignant email.
Al;l the best,
Dark.
Sent fromMail <https://go.microsoft.com/fwlink/?LinkId=550986>for
Windows 10
*Sent:*08 November 2017 23:34
*Subject:*[blind-gamers] No more Blindfold Games or Updates
I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a handful
of apps, they will no longer allow new games to be released or allow
updates to be make.
From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would mean
spending hundreds of hours recoding the games, with no possible
return-on-investment.  Most of the games generate sales in the first
three months of the game being released, and I’ve been building these
games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and
almost unusable.
If you are unhappy with this decision, you can express your opinion
 Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
dark
2017-11-09 09:09:21 UTC
Permalink
Hi Marty.

Really sad to hear.

I have sent apple a polite but indignant email on the subject you mention, so hopefully we can get them to move said rock. This decision seems more to me to be motivated by the needs of sighted people who need ever flashy menus and different things to look at, than the needs of Vi gamers.

Hopefully Apple can be persuaded to change their mind, since this sounds to me like a decision with not much related to access behind it and everything related to how things @loook@

I really hope you can keep developing.

All the best,

Dark.

Sent from Mail for Windows 10

From: Marty Schultz
Sent: 08 November 2017 23:34
To: blind-***@groups.io
Subject: [blind-gamers] No more Blindfold Games or Updates

I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.  From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment.  Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
If you are unhappy with this decision, you can express your opinion to Apple.  The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
Scott Chesworth
2017-11-09 13:40:38 UTC
Permalink
I can't say I'm able to follow Dark's train of thought on how this is
related to sighted vs blind players or the way things look. Seems to
me that this is an effort on Apple's part to keep search results from
being overwhelming, and also to cut down on the amount of
copycat/lookalike apps in the store. That in itself is understandable,
but I think they're barking up the wrong tree here, because these
aren't just copycat apps are they.

Tbh, as an end user, I'd probably prefer to have one master Blindfold
Games app with a menu system on my phone, but seeing as that doesn't
seem to be economically viable for Marty, I'll also be writing to
Apple and urging them to reconsider their decision.

Off to do that now.

Scott
Post by dark
Hi Marty.
Really sad to hear.
I have sent apple a polite but indignant email on the subject you mention,
so hopefully we can get them to move said rock. This decision seems more to
me to be motivated by the needs of sighted people who need ever flashy menus
and different things to look at, than the needs of Vi gamers.
Hopefully Apple can be persuaded to change their mind, since this sounds to
me like a decision with not much related to access behind it and everything
I really hope you can keep developing.
All the best,
Dark.
Sent from Mail for Windows 10
From: Marty Schultz
Sent: 08 November 2017 23:34
Subject: [blind-gamers] No more Blindfold Games or Updates
I just finished talking with an Apple representative, and Apple’s decision
is that unless I merge the 80 Blindfold Games into a handful of apps, they
will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.
From a business perspective, that would mean spending hundreds of hours
recoding the games, with no possible return-on-investment. Most of the
games generate sales in the first three months of the game being released,
and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE. Thanks to everyone for enjoying my games.
-=-=-=-=-=-=-=-=-=-=-=-
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You receive all messages sent to this group.

View/Reply Online (#117920): https://groups.io/g/blind-gamers/message/117920
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dark
2017-11-09 15:35:02 UTC
Permalink
My thought on how things look is that Apple’s disagreement seems primarily due to the fact that all the blindfold games use the same menu structure for obvious reasons and Apple are objecting partly based on that fact, hence why they are not applying a reasonable standard to accessible aps.

All the best,

Dark.

Sent from Mail for Windows 10

From: Scott Chesworth
Sent: 09 November 2017 13:40
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

I can't say I'm able to follow Dark's train of thought on how this is
related to sighted vs blind players or the way things look. Seems to
me that this is an effort on Apple's part to keep search results from
being overwhelming, and also to cut down on the amount of
copycat/lookalike apps in the store. That in itself is understandable,
but I think they're barking up the wrong tree here, because these
aren't just copycat apps are they.

Tbh, as an end user, I'd probably prefer to have one master Blindfold
Games app with a menu system on my phone, but seeing as that doesn't
seem to be economically viable for Marty, I'll also be writing to
Apple and urging them to reconsider their decision.

Off to do that now.

Scott
Post by dark
Hi Marty.
Really sad to hear.
I have sent apple a polite but indignant email on the subject you mention,
so hopefully we can get them to move said rock. This decision seems more to
me to be motivated by the needs of sighted people who need ever flashy menus
and different things to look at, than the needs of Vi gamers.
Hopefully Apple can be persuaded to change their mind, since this sounds to
me like a decision with not much related to access behind it and everything
I really hope you can keep developing.
All the best,
Dark.
Sent from Mail for Windows 10
From: Marty Schultz
Sent: 08 November 2017 23:34
Subject: [blind-gamers] No more Blindfold Games or Updates
I just finished talking with an Apple representative, and Apple’s decision
is that unless I merge the 80 Blindfold Games into a handful of apps, they
will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.
From a business perspective, that would mean spending hundreds of hours
recoding the games, with no possible return-on-investment. Most of the
games generate sales in the first three months of the game being released,
and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE. Thanks to everyone for enjoying my games.
Shaun Everiss
2017-11-10 01:12:10 UTC
Permalink
What concerns me is the direction this is going.

Helpless blind people bitching and moaning, and setting up a petition
eventually on change.org which by the way makes us feel good but doesn't
actually mean that company x has to bother with it at all.
Post by Scott Chesworth
I can't say I'm able to follow Dark's train of thought on how this is
related to sighted vs blind players or the way things look. Seems to
me that this is an effort on Apple's part to keep search results from
being overwhelming, and also to cut down on the amount of
copycat/lookalike apps in the store. That in itself is understandable,
but I think they're barking up the wrong tree here, because these
aren't just copycat apps are they.
Tbh, as an end user, I'd probably prefer to have one master Blindfold
Games app with a menu system on my phone, but seeing as that doesn't
seem to be economically viable for Marty, I'll also be writing to
Apple and urging them to reconsider their decision.
Off to do that now.
Scott
Post by dark
Hi Marty.
Really sad to hear.
I have sent apple a polite but indignant email on the subject you mention,
so hopefully we can get them to move said rock. This decision seems more to
me to be motivated by the needs of sighted people who need ever flashy menus
and different things to look at, than the needs of Vi gamers.
Hopefully Apple can be persuaded to change their mind, since this sounds to
me like a decision with not much related to access behind it and everything
I really hope you can keep developing.
All the best,
Dark.
Sent from Mail for Windows 10
From: Marty Schultz
Sent: 08 November 2017 23:34
Subject: [blind-gamers] No more Blindfold Games or Updates
I just finished talking with an Apple representative, and Apple’s decision
is that unless I merge the 80 Blindfold Games into a handful of apps, they
will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.
From a business perspective, that would mean spending hundreds of hours
recoding the games, with no possible return-on-investment. Most of the
games generate sales in the first three months of the game being released,
and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE. Thanks to everyone for enjoying my games.
.
-=-=-=-=-=-=-=-=-=-=-=-
Groups.io Links:

You receive all messages sent to this group.

View/Reply Online (#117968): https://groups.io/g/blind-gamers/message/117968
View All Messages In Topic (62): https://groups.io/g/blind-gamers/topic/6372364
Mute This Topic: https://groups.io/mt/6372364/309491
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Teresa
2017-11-10 08:29:56 UTC
Permalink
It's not harmful to sign a petition, but I don't want to go in that direction. It takes the developer, contact people at involved companies, and the players to cooperate on the next moves in order for it to be successful. Scattering like a herd of cats will make a lot of noise and generally do neither good nor harm.
Teresa

Winging its way from my iPod
What concerns me is the direction this is going.
Helpless blind people bitching and moaning, and setting up a petition eventually on change.org which by the way makes us feel good but doesn't actually mean that company x has to bother with it at all.
Post by Scott Chesworth
I can't say I'm able to follow Dark's train of thought on how this is
related to sighted vs blind players or the way things look. Seems to
me that this is an effort on Apple's part to keep search results from
being overwhelming, and also to cut down on the amount of
copycat/lookalike apps in the store. That in itself is understandable,
but I think they're barking up the wrong tree here, because these
aren't just copycat apps are they.
Tbh, as an end user, I'd probably prefer to have one master Blindfold
Games app with a menu system on my phone, but seeing as that doesn't
seem to be economically viable for Marty, I'll also be writing to
Apple and urging them to reconsider their decision.
Off to do that now.
Scott
Post by dark
Hi Marty.
Really sad to hear.
I have sent apple a polite but indignant email on the subject you mention,
so hopefully we can get them to move said rock. This decision seems more to
me to be motivated by the needs of sighted people who need ever flashy menus
and different things to look at, than the needs of Vi gamers.
Hopefully Apple can be persuaded to change their mind, since this sounds to
me like a decision with not much related to access behind it and everything
I really hope you can keep developing.
All the best,
Dark.
Sent from Mail for Windows 10
From: Marty Schultz
Sent: 08 November 2017 23:34
Subject: [blind-gamers] No more Blindfold Games or Updates
I just finished talking with an Apple representative, and Apple’s decision
is that unless I merge the 80 Blindfold Games into a handful of apps, they
will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.
From a business perspective, that would mean spending hundreds of hours
recoding the games, with no possible return-on-investment. Most of the
games generate sales in the first three months of the game being released,
and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE. Thanks to everyone for enjoying my games.
.
Marty Schultz
2017-11-09 11:31:14 UTC
Permalink
Thanks to everyone for caring about the games and contacting Apple.
Josh Kennedy
2017-11-09 15:04:38 UTC
Permalink
Please work with blind android developers on the eyes-free email list to
bring the games to android. thanks.
Post by Marty Schultz
Thanks to everyone for caring about the games and contacting Apple.
--
sent with mozilla thunderbird
Arianna Sepulveda
2017-11-09 15:10:39 UTC
Permalink
Marty, I just finished reading your blog post on this issue, and to me, Apple's new rules about apps don't make sense. Don't all apps vary in audio, video, or text in one way or another? I'll be calling Apple tomorrow on my day off about this. They're being unfair not only to us, your loyal user base, but to you, a very awesome app developer, and I'm going to make sure they know that.


Thamks,
Ari
I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
Josh Kennedy
2017-11-09 15:13:08 UTC
Permalink
open source the games so blind android devs can port them to the google
play store. thanks.
Post by Arianna Sepulveda
Marty, I just finished reading your blog post on this issue, and to
me, Apple's new rules about apps don't make sense. Don't all apps vary
in audio, video, or text in one way or another? I'll be calling Apple
tomorrow on my day off about this. They're being unfair not only to
us, your loyal user base, but to you, a very awesome app developer,
and I'm going to make sure they know that.
Thamks,
Ari
On Nov 8, 2017, at 3:34 PM, Marty Schultz
I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a handful
of apps, they will no longer allow new games to be released or allow
updates to be make.
From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would mean
spending hundreds of hours recoding the games, with no possible
return-on-investment.  Most of the games generate sales in the first
three months of the game being released, and I’ve been building these
games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and
almost unusable.
If you are unhappy with this decision, you can express your opinion
 Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
Damien Sykes-Lindley
2017-11-09 15:52:38 UTC
Permalink
Josh.
Firstly, you have sent seven messages pretty much saying the same thing in the space of half an hour.
I think we’ve established that there are too many games to simply port everything over. If Apple listen to blind iOS gamers then Marty will hopefully be continuing. Otherwise there will be no further updates. Simple as that. That is as far and as wide as it goes and we all have to respect whatever happens as a result of this.
Secondly. I don’t think I have ever seen any application, let alone an accessible game, that is sold under an open-source licence. While I’m sure it is theoretically possible (I believe the GPL allows you to sell your product as open source, though I’m not altogether sure of the legalities), it would be open to all kinds of abuse. Abuse, I might add, that an independent accessible games developer on a small budget or income won’t be able to satisfactorily resolve.
Cheers.
Damien.


From: Josh Kennedy
Sent: Thursday, November 09, 2017 3:13 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

open source the games so blind android devs can port them to the google play store. thanks.






On 11/9/2017 10:10, Arianna Sepulveda wrote:

Marty, I just finished reading your blog post on this issue, and to me, Apple's new rules about apps don't make sense. Don't all apps vary in audio, video, or text in one way or another? I'll be calling Apple tomorrow on my day off about this. They're being unfair not only to us, your loyal user base, but to you, a very awesome app developer, and I'm going to make sure they know that.


Thamks,
Ari

On Nov 8, 2017, at 3:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:


I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.

From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.

From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.

If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
john
2017-11-09 17:18:54 UTC
Permalink
This makes it rather difficult to make a profit from them, wouldn't you say?


From: Josh Kennedy
Sent: Thursday, November 09, 2017 10:13
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates


open source the games so blind android devs can port them to the google play store. thanks.







On 11/9/2017 10:10, Arianna Sepulveda wrote:

Marty, I just finished reading your blog post on this issue, and to me, Apple's new rules about apps don't make sense. Don't all apps vary in audio, video, or text in one way or another? I'll be calling Apple tomorrow on my day off about this. They're being unfair not only to us, your loyal user base, but to you, a very awesome app developer, and I'm going to make sure they know that.




Thamks,
Ari

On Nov 8, 2017, at 3:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:


I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.

From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.

From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.

If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
Josh Kennedy
2017-11-09 17:34:46 UTC
Permalink
no. you can still profit from open source. here is how.

you keep the code open but private. most average users don't know how to
run and do not care about running compilers and stuff. also to gain
access to the code you require username and password so only developers
can access it. and to keep people from pirating the app, you make the
blindfold games as a main app with in-app-purchases. so when someone
wants a game, they go into the blindfold games android app, tap the
game, tap purchase, when you buy a game, the app downloads the game to a
hidden folder on the device and the app also manages that folder. at
least i think that is how android works. i could be wrong that the in
app purchases get stored in a hidden folder not accessible by the user
unless your device is rooted. most people don't root their devices. mine
is not rooted. I just care about using the apps and playing the games.
and my android tablet can do something apple devices cannot do. I can
use USB headhones with the android tablet. and they work quite good.
This makes it rather difficult to make a profit from them, wouldn't
you say?
*Sent:* Thursday, November 09, 2017 10:13
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates
open source the games so blind android devs can port them to the google play store. thanks.
Post by Arianna Sepulveda
Marty, I just finished reading your blog post on this issue, and to
me, Apple's new rules about apps don't make sense. Don't all apps
vary in audio, video, or text in one way or another? I'll be calling
Apple tomorrow on my day off about this. They're being unfair not
only to us, your loyal user base, but to you, a very awesome app
developer, and I'm going to make sure they know that.
Thamks,
Ari
On Nov 8, 2017, at 3:34 PM, Marty Schultz
I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a
handful of apps, they will no longer allow new games to be released
or allow updates to be make.
From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would mean
spending hundreds of hours recoding the games, with no possible
return-on-investment.  Most of the games generate sales in the first
three months of the game being released, and I’ve been building
these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing
and almost unusable.
If you are unhappy with this decision, you can express your opinion
 Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
john
2017-11-09 19:34:42 UTC
Permalink
Josh,
You write:
"you keep the code open but private."
This then makes your project closed source. I quote you the Open Source Initiative:

2. Source Code
The program must include source code, and must allow distribution in source code as well as compiled form. Where some form of a product is not distributed with source code, there must be a well-publicized means of obtaining the source code for no more than a reasonable reproduction cost, preferably downloading via the Internet without charge. The source code must be the preferred form in which a programmer would modify the program. Deliberately obfuscated source code is not allowed. Intermediate forms such as the output of a preprocessor or translator are not allowed.
https://opensource.org/osd

Some other links discussing various definitions of open source (note that all of them explicitly state that everyone *must* be able to access and modify the code):
http://openhatch.github.io/open-source-comes-to-campus/lessons/what-is-open-source/self-guided.html#/
https://www.gnu.org/philosophy/free-sw.html
http://teachingopensource.org/practical-oss-exploration/introduction-free-open-source-software/

I would also note that your comment about USB headphones is entirely irrelevant to the discussion of open versus closed source software.


From: Josh Kennedy
Sent: Thursday, November 09, 2017 12:34
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates


no. you can still profit from open source. here is how.


you keep the code open but private. most average users don't know how to run and do not care about running compilers and stuff. also to gain access to the code you require username and password so only developers can access it. and to keep people from pirating the app, you make the blindfold games as a main app with in-app-purchases. so when someone wants a game, they go into the blindfold games android app, tap the game, tap purchase, when you buy a game, the app downloads the game to a hidden folder on the device and the app also manages that folder. at least i think that is how android works. i could be wrong that the in app purchases get stored in a hidden folder not accessible by the user unless your device is rooted. most people don't root their devices. mine is not rooted. I just care about using the apps and playing the games. and my android tablet can do something apple devices cannot do. I can use USB headhones with the android tablet. and they work quite good.







On 11/9/2017 12:18, john wrote:

This makes it rather difficult to make a profit from them, wouldn't you say?


From: Josh Kennedy
Sent: Thursday, November 09, 2017 10:13
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates


open source the games so blind android devs can port them to the google play store. thanks.







On 11/9/2017 10:10, Arianna Sepulveda wrote:

Marty, I just finished reading your blog post on this issue, and to me, Apple's new rules about apps don't make sense. Don't all apps vary in audio, video, or text in one way or another? I'll be calling Apple tomorrow on my day off about this. They're being unfair not only to us, your loyal user base, but to you, a very awesome app developer, and I'm going to make sure they know that.




Thamks,
Ari

On Nov 8, 2017, at 3:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:


I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.

From a technology perspective, that’s extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.

From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.

If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Danielle Ledet
2017-11-09 21:18:32 UTC
Permalink
Well it's obvious Josh has either saved up his SSI or don't have any
responsibilies. I get it and it is not nearly enough to cover me every
month. Dude he's not going to do it.
Post by john
Josh,
"you keep the code open but private."
2. Source Code
The program must include source code, and must allow distribution in source
code as well as compiled form. Where some form of a product is not
distributed with source code, there must be a well-publicized means of
obtaining the source code for no more than a reasonable reproduction cost,
preferably downloading via the Internet without charge. The source code must
be the preferred form in which a programmer would modify the program.
Deliberately obfuscated source code is not allowed. Intermediate forms such
as the output of a preprocessor or translator are not allowed.
https://opensource.org/osd
Some other links discussing various definitions of open source (note that
all of them explicitly state that everyone *must* be able to access and
http://openhatch.github.io/open-source-comes-to-campus/lessons/what-is-open-source/self-guided.html#/
https://www.gnu.org/philosophy/free-sw.html
http://teachingopensource.org/practical-oss-exploration/introduction-free-open-source-software/
I would also note that your comment about USB headphones is entirely
irrelevant to the discussion of open versus closed source software.
From: Josh Kennedy
Sent: Thursday, November 09, 2017 12:34
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
no. you can still profit from open source. here is how.
you keep the code open but private. most average users don't know how to run
and do not care about running compilers and stuff. also to gain access to
the code you require username and password so only developers can access it.
and to keep people from pirating the app, you make the blindfold games as a
main app with in-app-purchases. so when someone wants a game, they go into
the blindfold games android app, tap the game, tap purchase, when you buy a
game, the app downloads the game to a hidden folder on the device and the
app also manages that folder. at least i think that is how android works. i
could be wrong that the in app purchases get stored in a hidden folder not
accessible by the user unless your device is rooted. most people don't root
their devices. mine is not rooted. I just care about using the apps and
playing the games. and my android tablet can do something apple devices
cannot do. I can use USB headhones with the android tablet. and they work
quite good.
This makes it rather difficult to make a profit from them, wouldn't you say?
From: Josh Kennedy
Sent: Thursday, November 09, 2017 10:13
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
open source the games so blind android devs can port them to the google
play store. thanks.
Marty, I just finished reading your blog post on this issue, and to me,
Apple's new rules about apps don't make sense. Don't all apps vary in audio,
video, or text in one way or another? I'll be calling Apple tomorrow on my
day off about this. They're being unfair not only to us, your loyal user
base, but to you, a very awesome app developer, and I'm going to make sure
they know that.
Thamks,
Ari
On Nov 8, 2017, at 3:34 PM, Marty Schultz
I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a handful of
apps, they will no longer allow new games to be released or allow updates to
be make.
From a technology perspective, that’s extremely hard and
time-consuming. From a business perspective, that would mean spending
hundreds of hours recoding the games, with no possible return-on-investment.
Most of the games generate sales in the first three months of the game
being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE. Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
--
How far you go in life depends on your being tender with the young,
compassionate with the aged, sympathetic with the striving and
tolerant of the weak and strong. Because someday in your life you will
have been all of these.
George Washington Carver
Email: ***@gmail.com

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Josh Kennedy
2017-11-09 21:27:55 UTC
Permalink
I'm working on saving it up, yes, for christmas.
Post by Danielle Ledet
Well it's obvious Josh has either saved up his SSI or don't have any
responsibilies. I get it and it is not nearly enough to cover me every
month. Dude he's not going to do it.
Post by john
Josh,
"you keep the code open but private."
2. Source Code
The program must include source code, and must allow distribution in source
code as well as compiled form. Where some form of a product is not
distributed with source code, there must be a well-publicized means of
obtaining the source code for no more than a reasonable reproduction cost,
preferably downloading via the Internet without charge. The source code must
be the preferred form in which a programmer would modify the program.
Deliberately obfuscated source code is not allowed. Intermediate forms such
as the output of a preprocessor or translator are not allowed.
https://opensource.org/osd
Some other links discussing various definitions of open source (note that
all of them explicitly state that everyone *must* be able to access and
http://openhatch.github.io/open-source-comes-to-campus/lessons/what-is-open-source/self-guided.html#/
https://www.gnu.org/philosophy/free-sw.html
http://teachingopensource.org/practical-oss-exploration/introduction-free-open-source-software/
I would also note that your comment about USB headphones is entirely
irrelevant to the discussion of open versus closed source software.
From: Josh Kennedy
Sent: Thursday, November 09, 2017 12:34
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
no. you can still profit from open source. here is how.
you keep the code open but private. most average users don't know how to run
and do not care about running compilers and stuff. also to gain access to
the code you require username and password so only developers can access it.
and to keep people from pirating the app, you make the blindfold games as a
main app with in-app-purchases. so when someone wants a game, they go into
the blindfold games android app, tap the game, tap purchase, when you buy a
game, the app downloads the game to a hidden folder on the device and the
app also manages that folder. at least i think that is how android works. i
could be wrong that the in app purchases get stored in a hidden folder not
accessible by the user unless your device is rooted. most people don't root
their devices. mine is not rooted. I just care about using the apps and
playing the games. and my android tablet can do something apple devices
cannot do. I can use USB headhones with the android tablet. and they work
quite good.
This makes it rather difficult to make a profit from them, wouldn't you say?
From: Josh Kennedy
Sent: Thursday, November 09, 2017 10:13
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
open source the games so blind android devs can port them to the google
play store. thanks.
Marty, I just finished reading your blog post on this issue, and to me,
Apple's new rules about apps don't make sense. Don't all apps vary in audio,
video, or text in one way or another? I'll be calling Apple tomorrow on my
day off about this. They're being unfair not only to us, your loyal user
base, but to you, a very awesome app developer, and I'm going to make sure
they know that.
Thamks,
Ari
On Nov 8, 2017, at 3:34 PM, Marty Schultz
I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a handful of
apps, they will no longer allow new games to be released or allow updates to
be make.
From a technology perspective, that’s extremely hard and
time-consuming. From a business perspective, that would mean spending
hundreds of hours recoding the games, with no possible return-on-investment.
Most of the games generate sales in the first three months of the game
being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE. Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Jody McKinniss
2017-11-09 20:16:48 UTC
Permalink
So, purely theoretically, why wouldn't a developer be able to create a
main app, and then within that app allow for purchases of the games
the person wants. Upon completion of the purchase, the game is then
downloaded into the main app itself, and can be played through a games
menu. In that way, all of the games are managed by one centralized
application, and Apple should be pleased. Audiogame Hub does it
somewhat like that. You have the main hub, and each game can be
purchased to be unlocked. Also, if I understand correctly, isn't that
the way that Earplay works? You have the main app, and each game is
purchased from within that app? Therefore, this definitely seems
doable.
Post by john
Josh,
"you keep the code open but private."
2. Source Code
The program must include source code, and must allow distribution in source
code as well as compiled form. Where some form of a product is not
distributed with source code, there must be a well-publicized means of
obtaining the source code for no more than a reasonable reproduction cost,
preferably downloading via the Internet without charge. The source code must
be the preferred form in which a programmer would modify the program.
Deliberately obfuscated source code is not allowed. Intermediate forms such
as the output of a preprocessor or translator are not allowed.
https://opensource.org/osd
Some other links discussing various definitions of open source (note that
all of them explicitly state that everyone *must* be able to access and
http://openhatch.github.io/open-source-comes-to-campus/lessons/what-is-open-source/self-guided.html#/
https://www.gnu.org/philosophy/free-sw.html
http://teachingopensource.org/practical-oss-exploration/introduction-free-open-source-software/
I would also note that your comment about USB headphones is entirely
irrelevant to the discussion of open versus closed source software.
From: Josh Kennedy
Sent: Thursday, November 09, 2017 12:34
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
no. you can still profit from open source. here is how.
you keep the code open but private. most average users don't know how to run
and do not care about running compilers and stuff. also to gain access to
the code you require username and password so only developers can access it.
and to keep people from pirating the app, you make the blindfold games as a
main app with in-app-purchases. so when someone wants a game, they go into
the blindfold games android app, tap the game, tap purchase, when you buy a
game, the app downloads the game to a hidden folder on the device and the
app also manages that folder. at least i think that is how android works. i
could be wrong that the in app purchases get stored in a hidden folder not
accessible by the user unless your device is rooted. most people don't root
their devices. mine is not rooted. I just care about using the apps and
playing the games. and my android tablet can do something apple devices
cannot do. I can use USB headhones with the android tablet. and they work
quite good.
This makes it rather difficult to make a profit from them, wouldn't you say?
From: Josh Kennedy
Sent: Thursday, November 09, 2017 10:13
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
open source the games so blind android devs can port them to the google
play store. thanks.
Marty, I just finished reading your blog post on this issue, and to me,
Apple's new rules about apps don't make sense. Don't all apps vary in audio,
video, or text in one way or another? I'll be calling Apple tomorrow on my
day off about this. They're being unfair not only to us, your loyal user
base, but to you, a very awesome app developer, and I'm going to make sure
they know that.
Thamks,
Ari
On Nov 8, 2017, at 3:34 PM, Marty Schultz
I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a handful of
apps, they will no longer allow new games to be released or allow updates to
be make.
From a technology perspective, that’s extremely hard and
time-consuming. From a business perspective, that would mean spending
hundreds of hours recoding the games, with no possible return-on-investment.
Most of the games generate sales in the first three months of the game
being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE. Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
-=-=-=-=-=-=-=-=-=-=-=-
Groups.io Links:

You receive all messages sent to this group.

View/Reply Online (#117957): https://groups.io/g/blind-gamers/message/117957
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Liam Erven
2017-11-09 21:42:05 UTC
Permalink
A developper could do this though I am fairly certain that apps can not download content after the fact. So Let’s say there was a collection of 20 games, I believe all the games have to be downloaded ahead of time in one app making the app size massive with sounds and other resources. This also means that people who owned the previous games would have to pay all over again.
A lot of this could have been avoided by making gam epackages, but I don’t think Marty or anyone else for that matter expected Apple to take the stance they did regarding template-based apps.


Sent from Mail for Windows 10

From: Jody McKinniss
Sent: Thursday, November 9, 2017 3:38 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

So, purely theoretically, why wouldn't a developer be able to create a
main app, and then within that app allow for purchases of the games
the person wants. Upon completion of the purchase, the game is then
downloaded into the main app itself, and can be played through a games
menu. In that way, all of the games are managed by one centralized
application, and Apple should be pleased. Audiogame Hub does it
somewhat like that. You have the main hub, and each game can be
purchased to be unlocked. Also, if I understand correctly, isn't that
the way that Earplay works? You have the main app, and each game is
purchased from within that app? Therefore, this definitely seems
doable.
Post by john
Josh,
"you keep the code open but private."
2. Source Code
The program must include source code, and must allow distribution in source
code as well as compiled form. Where some form of a product is not
distributed with source code, there must be a well-publicized means of
obtaining the source code for no more than a reasonable reproduction cost,
preferably downloading via the Internet without charge. The source code must
be the preferred form in which a programmer would modify the program.
Deliberately obfuscated source code is not allowed. Intermediate forms such
as the output of a preprocessor or translator are not allowed.
https://opensource.org/osd
Some other links discussing various definitions of open source (note that
all of them explicitly state that everyone *must* be able to access and
http://openhatch.github.io/open-source-comes-to-campus/lessons/what-is-open-source/self-guided.html#/
https://www.gnu.org/philosophy/free-sw.html
http://teachingopensource.org/practical-oss-exploration/introduction-free-open-source-software/
I would also note that your comment about USB headphones is entirely
irrelevant to the discussion of open versus closed source software.
From: Josh Kennedy
Sent: Thursday, November 09, 2017 12:34
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
no. you can still profit from open source. here is how.
you keep the code open but private. most average users don't know how to run
and do not care about running compilers and stuff. also to gain access to
the code you require username and password so only developers can access it.
and to keep people from pirating the app, you make the blindfold games as a
main app with in-app-purchases. so when someone wants a game, they go into
the blindfold games android app, tap the game, tap purchase, when you buy a
game, the app downloads the game to a hidden folder on the device and the
app also manages that folder. at least i think that is how android works. i
could be wrong that the in app purchases get stored in a hidden folder not
accessible by the user unless your device is rooted. most people don't root
their devices. mine is not rooted. I just care about using the apps and
playing the games. and my android tablet can do something apple devices
cannot do. I can use USB headhones with the android tablet. and they work
quite good.
This makes it rather difficult to make a profit from them, wouldn't you say?
From: Josh Kennedy
Sent: Thursday, November 09, 2017 10:13
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
open source the games so blind android devs can port them to the google
play store. thanks.
Marty, I just finished reading your blog post on this issue, and to me,
Apple's new rules about apps don't make sense. Don't all apps vary in audio,
video, or text in one way or another? I'll be calling Apple tomorrow on my
day off about this. They're being unfair not only to us, your loyal user
base, but to you, a very awesome app developer, and I'm going to make sure
they know that.
Thamks,
Ari
On Nov 8, 2017, at 3:34 PM, Marty Schultz
I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a handful of
apps, they will no longer allow new games to be released or allow updates to
be make.
From a technology perspective, that’s extremely hard and
time-consuming. From a business perspective, that would mean spending
hundreds of hours recoding the games, with no possible return-on-investment.
Most of the games generate sales in the first three months of the game
being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE. Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
john
2017-11-09 22:09:44 UTC
Permalink
Again in theory here, would it be possible to have the apps contact an outside server and download content that way?
Most languages should provide some form of http support.


From: Liam Erven
Sent: Thursday, November 09, 2017 16:42
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates


A developper could do this though I am fairly certain that apps can not download content after the fact. So Let’s say there was a collection of 20 games, I believe all the games have to be downloaded ahead of time in one app making the app size massive with sounds and other resources. This also means that people who owned the previous games would have to pay all over again.

A lot of this could have been avoided by making gam epackages, but I don’t think Marty or anyone else for that matter expected Apple to take the stance they did regarding template-based apps.





Sent from Mail for Windows 10



From: Jody McKinniss
Sent: Thursday, November 9, 2017 3:38 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates



So, purely theoretically, why wouldn't a developer be able to create a

main app, and then within that app allow for purchases of the games

the person wants. Upon completion of the purchase, the game is then

downloaded into the main app itself, and can be played through a games

menu. In that way, all of the games are managed by one centralized

application, and Apple should be pleased. Audiogame Hub does it

somewhat like that. You have the main hub, and each game can be

purchased to be unlocked. Also, if I understand correctly, isn't that

the way that Earplay works? You have the main app, and each game is

purchased from within that app? Therefore, this definitely seems

doable.
Post by john
Josh,
"you keep the code open but private."
This then makes your project closed source. I quote you the Open Source
2. Source Code
The program must include source code, and must allow distribution in source
code as well as compiled form. Where some form of a product is not
distributed with source code, there must be a well-publicized means of
obtaining the source code for no more than a reasonable reproduction cost,
preferably downloading via the Internet without charge. The source code must
be the preferred form in which a programmer would modify the program.
Deliberately obfuscated source code is not allowed. Intermediate forms such
as the output of a preprocessor or translator are not allowed.
https://opensource.org/osd
Some other links discussing various definitions of open source (note that
all of them explicitly state that everyone *must* be able to access and
http://openhatch.github.io/open-source-comes-to-campus/lessons/what-is-open-source/self-guided.html#/
https://www.gnu.org/philosophy/free-sw.html
http://teachingopensource.org/practical-oss-exploration/introduction-free-open-source-software/
I would also note that your comment about USB headphones is entirely
irrelevant to the discussion of open versus closed source software.
From: Josh Kennedy
Sent: Thursday, November 09, 2017 12:34
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
no. you can still profit from open source. here is how.
you keep the code open but private. most average users don't know how to run
and do not care about running compilers and stuff. also to gain access to
the code you require username and password so only developers can access it.
and to keep people from pirating the app, you make the blindfold games as a
main app with in-app-purchases. so when someone wants a game, they go into
the blindfold games android app, tap the game, tap purchase, when you buy a
game, the app downloads the game to a hidden folder on the device and the
app also manages that folder. at least i think that is how android works. i
could be wrong that the in app purchases get stored in a hidden folder not
accessible by the user unless your device is rooted. most people don't root
their devices. mine is not rooted. I just care about using the apps and
playing the games. and my android tablet can do something apple devices
cannot do. I can use USB headhones with the android tablet. and they work
quite good.
This makes it rather difficult to make a profit from them, wouldn't you
say?
From: Josh Kennedy
Sent: Thursday, November 09, 2017 10:13
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
open source the games so blind android devs can port them to the google
play store. thanks.
Marty, I just finished reading your blog post on this issue, and to me,
Apple's new rules about apps don't make sense. Don't all apps vary in audio,
video, or text in one way or another? I'll be calling Apple tomorrow on my
day off about this. They're being unfair not only to us, your loyal user
base, but to you, a very awesome app developer, and I'm going to make sure
they know that.
Thamks,
Ari
On Nov 8, 2017, at 3:34 PM, Marty Schultz
I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a handful of
apps, they will no longer allow new games to be released or allow updates to
be make.
From a technology perspective, that’s extremely hard and
time-consuming. From a business perspective, that would mean spending
hundreds of hours recoding the games, with no possible return-on-investment.
Most of the games generate sales in the first three months of the game
being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE. Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Liam Erven
2017-11-09 22:16:09 UTC
Permalink
Do to the sandboxing that IOS apps do, I think the short answer is no.
I could be wrong however, and I’m not really in the mood to go digging through apple’s human interface guidelines to check. Lol.


Sent from Mail for Windows 10

From: john
Sent: Thursday, November 9, 2017 4:10 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

Again in theory here, would it be possible to have the apps contact an outside server and download content that way?
Most languages should provide some form of http support.

From: Liam Erven
Sent: Thursday, November 09, 2017 16:42
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

A developper could do this though I am fairly certain that apps can not download content after the fact. So Let’s say there was a collection of 20 games, I believe all the games have to be downloaded ahead of time in one app making the app size massive with sounds and other resources. This also means that people who owned the previous games would have to pay all over again.
A lot of this could have been avoided by making gam epackages, but I don’t think Marty or anyone else for that matter expected Apple to take the stance they did regarding template-based apps.


Sent from Mail for Windows 10

From: Jody McKinniss
Sent: Thursday, November 9, 2017 3:38 PM
To: blind-***@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates

So, purely theoretically, why wouldn't a developer be able to create a
main app, and then within that app allow for purchases of the games
the person wants.  Upon completion of the purchase, the game is then
downloaded into the main app itself, and can be played through a games
menu.  In that way, all of the games are managed by one centralized
application, and Apple should be pleased.  Audiogame Hub does it
somewhat like that.  You have the main hub, and each game can be
purchased to be unlocked.  Also, if I understand correctly, isn't that
the way that Earplay works?  You have the main app, and each game is
purchased from within that app?  Therefore, this definitely seems
doable.
Post by john
Josh,
"you keep the code open but private."
2. Source Code
The program must include source code, and must allow distribution in source
code as well as compiled form. Where some form of a product is not
distributed with source code, there must be a well-publicized means of
obtaining the source code for no more than a reasonable reproduction cost,
preferably downloading via the Internet without charge. The source code must
be the preferred form in which a programmer would modify the program.
Deliberately obfuscated source code is not allowed. Intermediate forms such
as the output of a preprocessor or translator are not allowed.
https://opensource.org/osd
Some other links discussing various definitions of open source (note that
all of them explicitly state that everyone *must* be able to access and
http://openhatch.github.io/open-source-comes-to-campus/lessons/what-is-open-source/self-guided.html#/
https://www.gnu.org/philosophy/free-sw.html
http://teachingopensource.org/practical-oss-exploration/introduction-free-open-source-software/
I would also note that your comment about USB headphones is entirely
irrelevant to the discussion of open versus closed source software.
From: Josh Kennedy
Sent: Thursday, November 09, 2017 12:34
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
no. you can still profit from open source. here is how.
you keep the code open but private. most average users don't know how to run
and do not care about running compilers and stuff. also to gain access to
the code you require username and password so only developers can access it.
and to keep people from pirating the app, you make the blindfold games as a
main app with in-app-purchases. so when someone wants a game, they go into
the blindfold games android app, tap the game, tap purchase, when you buy a
game, the app downloads the game to a hidden folder on the device and the
app also manages that folder. at least i think that is how android works. i
could be wrong that the in app purchases get stored in a hidden folder not
accessible by the user unless your device is rooted. most people don't root
their devices. mine is not rooted. I just care about using the apps and
playing the games. and my android tablet can do something apple devices
cannot do. I can use USB headhones with the android tablet. and they work
quite good.
   This makes it rather difficult to make a profit from them, wouldn't you
say?
   From: Josh Kennedy
   Sent: Thursday, November 09, 2017 10:13
   Subject: Re: [blind-gamers] No more Blindfold Games or Updates
   open source the games so blind android devs can port them to the google
play store. thanks.
     Marty, I just finished reading your blog post on this issue, and to me,
Apple's new rules about apps don't make sense. Don't all apps vary in audio,
video, or text in one way or another? I'll be calling Apple tomorrow on my
day off about this. They're being unfair not only to us, your loyal user
base, but to you, a very awesome app developer, and I'm going to make sure
they know that.
     Thamks,
     Ari
     On Nov 8, 2017, at 3:34 PM, Marty Schultz
       I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a handful of
apps, they will no longer allow new games to be released or allow updates to
be make.
       From a technology perspective, that’s extremely hard and
time-consuming.  From a business perspective, that would mean spending
hundreds of hours recoding the games, with no possible return-on-investment.
  Most of the games generate sales in the first three months of the game
being released, and I’ve been building these games for 4 years.
       From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
       If you are unhappy with this decision, you can express your opinion to
1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
--
sent with mozilla thunderbird
Marty Schultz
2017-11-09 15:22:25 UTC
Permalink
Thanks to everyone for their support.

--------- Original Message --------- Subject: [SPAM] Re: [blind-gamers] No more Blindfold Games or Updates
From: "Arianna Sepulveda" <***@gmail.com>
Date: 11/9/17 8:10 am
To: blind-***@groups.io


Marty, I just finished reading your blog post on this issue, and to me, Apple's new rules about apps don't make sense. Don't all apps vary in audio, video, or text in one way or another? I'll be calling Apple tomorrow on my day off about this. They're being unfair not only to us, your loyal user base, but to you, a very awesome app developer, and I'm going to make sure they know that.


Thamks,
Ari

On Nov 8, 2017, at 3:34 PM, Marty Schultz <***@kidfriendlysoftware.com> wrote:


I just finished talking with an Apple representative, and Apple's decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that's extremely hard and time-consuming. From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment. Most of the games generate sales in the first three months of the game being released, and I've been building these games for 4 years.
From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
If you are unhappy with this decision, you can express your opinion to Apple. The accessibility desk is at ***@apple.com or you can call 1-800-MY-APPLE. Thanks to everyone for enjoying my games.
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